• Setting $no_draw on textures using lua
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I am trying to make certain materials to be invisible and I decided to trigger that using lua. Now for some reason I can do something like say: [lua]HandsTex:SetMaterialTexture("$basetexture", Material("null"):GetMaterialTexture("$basetexture"))[/lua] and it works but this doesn't: [lua]HandsTex:SetMaterialInt("$no_draw", 1)[/lua] I also tried [lua]HandsTex:SetMaterialString("$no_draw", "1")[/lua] Any suggestions?
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