• ents.Create() Flood console, but still works
    2 replies, posted
[CODE]function ENT:MakeGun() local gun = ents.Create("prop_physics") --errors here? gun:SetPos(self:GetPos()+Vector(0,0,20)) gun:SetModel("models/weapons/w_models/w_minigun.mdl") gun:SetParent(self) gun:SetAngles(Angle(self:GetAngles().pitch,self:GetAngles().yaw +180,self:GetAngles().roll)) gun:Spawn() self.gun = gun end[/CODE] It all works fine, the prop is spawned and all setting are applied, but Console is flooded with the error "attempt to call field "Create" (a nill value)". I don't understand what it's pissed about.
don't call it clientside
damn, that was fast
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