hello everyone!
i mainly got a mathematical question:
im trying to make kind of a holodeck, here s the basic setup: i got a IMU (chip that calculates yaw, pitch, roll) and a camera that tracks an object and gives X, Y and orientation(yaw)..
now, i ve got the problem that the yaw from the chip drifts, and the yaw of the camera flickers a little and has a low update rate (20 frames about)..
so the CAM_YAW is ALWAYS exact (+/- 1 degree), but slow and flickers, and the CHIP_YAW has got very very nice smooth movement, but i cant rely on the given degrees i get (cause it can happen that it starts to drift, so there is 'constant' change)!
do you guys know a mathematical (or lua code ;))) possibility to kind of "stick" the CHIP_YAW to the CAM_YAW?
thanks a lot !
numu
hey,
can a mod move this thread to the <programming> section? i wasnt sure where to put it, and it seems it fits better there :)
thanks
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