• Evolve Mod help please
    3 replies, posted
Im having a query with Evolve Mod, is there a way to set the mod to not echo the commands? So it doesn't say "user did this" or "user gave everyone a weapon" etc etc. Thanks.
you would have to edit the individual plugin files and remove any evolve.Notify lines. Now you could probably edit the framework to have Notify do nothing but I wouldn't want to touch that.
thanks for the help, ill take a look.
Bye default in Evolve you use !command to do stuff, however if you use @command it does not display the "admin" done this to "player" stuff. @ is the default key for the silent command usage. However if you do use sourcemod on your server then it just sends it as a message to Admins. You can change the key by going to lua\ev_plugins & editing the file sv_chatcommands.lua look for the line that says evolve.SilentNotify = string.Left( msg, 1 ) == "@" and change the @ to another key i.e say you wanted to use #, you would change that line to say evolve.SilentNotify = string.Left( msg, 1 ) == "#" So from now on if you use !command if will display the command that was run, but if you use #command it will run the command but no information will be displayed about an Admin running any commands.
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