How do i add a Gmod default weapon (spas 12) To a ttt server???
do i need the SWEP... if so, where can i find it?
Where are the models?
HELP!
first of all "how do i do this" is a stupid ass title.
secondly most sweps for gmod use css weapons.
This thread is more than confusing, please explain more thoroughly what you want. [URL="http://ttt.badking.net/custom-weapon-guide"]This[/URL] should help maybe?
Either you find a download for the SWEPS or you take the default SWEP files that TTT has and edit them for example change the name/model thats used/sound thats played on fire/and the kill icon. You have to make your own icons unless you jack em from another server which would be lame.
**edit**
This is located in your garrysmod/gamemodes/terrortown/entities/weapons/weapon_zm_mac10.lua
[lua]
if SERVER then
AddCSLuaFile( "shared.lua" )
end
SWEP.HoldType = "ar2"
if CLIENT then
SWEP.PrintName = "MAC10"
SWEP.Slot = 2
SWEP.Icon = "VGUI/ttt/icon_mac"
end
SWEP.Base = "weapon_tttbase"
SWEP.Kind = WEAPON_HEAVY
SWEP.WeaponID = AMMO_MAC10
SWEP.Primary.Damage = 15
SWEP.Primary.Delay = 0.085
SWEP.Primary.Cone = 0.04 -- 0.025
SWEP.Primary.ClipSize = 25
SWEP.Primary.ClipMax = 60
SWEP.Primary.DefaultClip = 25
SWEP.Primary.Automatic = true
SWEP.Primary.Ammo = "smg1"
SWEP.Primary.Recoil = 1.1
SWEP.Primary.Sound = Sound( "Weapon_mac10.Single" )
SWEP.AutoReload = true
SWEP.AutoSpawnable = true
SWEP.AmmoEnt = "item_ammo_smg1_ttt"
SWEP.ViewModel = "models/weapons/v_smg_mac10.mdl"
SWEP.WorldModel = "models/weapons/w_smg_mac10.mdl"
SWEP.HeadshotMultiplier = 1.5
SWEP.IronSightsPos = Vector( 6.62, -3, 2.9 )
SWEP.IronSightsAng = Vector( 0.7, 5.3, 7 )
SWEP.DeploySpeed = 3
[/lua]
download notepad++ and set the language to Lua it will make reading/understanding this much easier
better yet grab the np++ gmod plugin (if you get np++, someone also made one for sublime somewhere here on facepunch) it will do syntax highlighting for globals, enums, meta methods etc
SWEP.Primary.Automatic = true; for de shotgun.
thur u go, spas12 der
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