• More colors in DarkRP chat.
    2 replies, posted
Hello. I had problem with colors in DarkRP chat. They are too few. [IMG]http://gifok.net/images/2016/03/26/dpsht.png[/IMG] I just want to make "chat" prefix(something like (OOC) and (PM)) and Nickname different colors. Also I don't want to spend a lot of time for it. Any ideas?
[QUOTE=FloopyTruck;50006237]Hello. I had problem with colors in DarkRP chat. They are too few. [IMG]http://gifok.net/images/2016/03/26/dpsht.png[/IMG] I just want to make "chat" prefix(something like (OOC) and (PM)) and Nickname different colors. Also I don't want to spend a lot of time for it. Any ideas?[/QUOTE] First thing's first - chat tags are ugly. I don't recommend them. Especially if you're making the OOC, PM, Advert, ect. different colors. That'd just be a cluster-fuck of colors. But to answer your question, not sure how you'd REPLACE the DarkRP chat - just look at other custom chats and take it from there. But, there's a string somewhere that has OOC in it. You'd have to change the color there.
/Solved It's very bad way but you can do this with all DarkRP chat commands. [B]Clientside:[/B] [code] local function recChat() local FClr = Color(net.ReadUInt(8), net.ReadUInt(8), net.ReadUInt(8)) local FTXT = net.ReadString() local SClr = Color(net.ReadUInt(8), net.ReadUInt(8), net.ReadUInt(8)) local STXT = net.ReadString() local TClr = Color(net.ReadUInt(8), net.ReadUInt(8), net.ReadUInt(8)) local TTXT = net.ReadString() local White = Color(255, 255, 255) chat.AddText(White, "[", FClr, FTXT, White, "] ", SClr, STXT, TClr, ": " .. TTXT) end net.Receive("SendChatToPlayer", recChat) [/code] [B]Serverside:[/B] [code] util.AddNetworkString("SendChatToPlayer") local function SendChat(Receiver, FClr, FTXT, SClr, STXT, TClr, TTXT) net.Start("SendChatToPlayer") net.WriteUInt(FClr.r, 8) net.WriteUInt(FClr.g, 8) net.WriteUInt(FClr.b, 8) net.WriteString(FTXT) net.WriteUInt(SClr.r, 8) net.WriteUInt(SClr.g, 8) net.WriteUInt(SClr.b, 8) net.WriteString(STXT) net.WriteUInt(TClr.r, 8) net.WriteUInt(TClr.g, 8) net.WriteUInt(TClr.b, 8) net.WriteString(TTXT) net.Send(Receiver) end local function PrivMessage(ply, args) local namepos = string.find(args, " ") if not namepos then DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("invalid_x", "argument", "")) return "" end local name = string.sub(args, 1, namepos - 1) local msg = string.sub(args, namepos + 1) if msg == "" then DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("invalid_x", "argument", "")) return "" end local target = DarkRP.findPlayer(name) if target then local col = team.GetColor(ply:Team()) ply:EmitSound("buttons/weapon_confirm.wav") SendChat(target, Color(255, 255, 0), "Личное сообщение", col, ply:Nick(), Color(255, 190, 0), msg, ply) target:EmitSound("buttons/weapon_confirm.wav") else DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("could_not_find", tostring(name))) end return "" end DarkRP.defineChatCommand("prm", PrivMessage) [/code] The best and most faster idea which I've got.
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