• Networked entities, etc not working
    5 replies, posted
On my Linux server if I try to use any Networked Variable it returns nothing. GetNWEntity() returns [Null entity] , GetNWInt() returns 0 For example I can't get any info about a placed keypad. Any ideas?
Nothing? No one has any ideas?
The entity is problably not networked at that point.
Well, with keypad_owner you're supposed to get the owner of the keypad but I can't. As I said, for example, LocalPlayer():GetEyeTrace().Entity:GetNWEntity("keypad_owner") will return "[NULL Enitity]" of course, while aiming at a keypad.
I've had issues using the shorthand alias's of those functions before. May or may not work but try using the full function names - i.e. GetNetworkedEntity(), GetNetworkedFloat() Last time I tried using GetNW*() they didn't seem to work correctly.
[QUOTE=Feihc;37886827]I've had issues using the shorthand alias's of those functions before. May or may not work but try using the full function names - i.e. GetNetworkedEntity(), GetNetworkedFloat() Last time I tried using GetNW*() they didn't seem to work correctly.[/QUOTE] I tried that already.
Sorry, you need to Log In to post a reply to this thread.