How would i make a custom weapon spawn on a map on the floor?
3 replies, posted
Hey guys,
If i was using the AK47 default custom weapon from the TTT badkings website... How would i make it so it wasnt just a T weapon but it could spawn on the floor of the maps aswell??
Thanks
SWEP.AutoSpawnable = false
Only weapons that are not of type WEAPON_EQUIP* and have AutoSpawnable set to true will spawn from ttt_random_weapon entities.
[URL="http://ttt.badking.net/custom-weapon-guide"]http://ttt.badking.net/custom-weapon-guide[/URL]
And if i do that, do they spawn randomly on the floor or do they spawn inside the maps or wht?
[editline]1st October 2012[/editline]
--- TTT config values
-- Kind specifies the category this weapon is in. Players can only carry one of
-- each. Can be: WEAPON_... MELEE, PISTOL, HEAVY, NADE, CARRY, EQUIP1, EQUIP2 or ROLE.
-- Matching SWEP.Slot values: 0 1 2 3 4 6 7 8
SWEP.Kind = WEAPON_EQUIP1
-- If AutoSpawnable is true and SWEP.Kind is not WEAPON_EQUIP1/2, then this gun can
-- be spawned as a random weapon. Of course this AK is special equipment so it won't,
-- but for the sake of example this is explicitly set to false anyway.
SWEP.AutoSpawnable = false
Of course this AK is special equipment so it won't <------------ how would i edit it so it would do?
Change the false to true for SWEP.AutoSpawnable
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