• Scaling ragdolls?
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Hi, I've been trying to scale the ragdoll the player drops on death for a while now - and just cant get it to work. This is what I'm doing: [CODE] function Derp.PlayerDeath( ply ) local scale = 0.5 ply:GetRagdollEntity():SetModelScale( scale, 0 ) end hook.Add("PlayerDeath", "Derp.PlayerDeath", Derp.PlayerDeath) [/CODE] And also, Is it possible to somehow shrink the third person physgun effect, scale particles, decals and shadows? Any ideas?
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