This is my init.lua file in mygamemode/gamemode
[CODE]
AddCSLuaFile("gamemode1/cl_test.lua")
AddCSLuaFile("gamemode1/sh_hello.lua")
include("gamemode1/sh_hello.lua")
include("gamemode1/sv_hello.lua")
[/CODE]
then in my cl_test.lua is
[CODE]
print("I loaded")
[/CODE]
It never shows, everything in sh_hello and sv_hello work, but cl_test refuses
and yes, I am checking the client console.
cl_init.lua is what loads first, then you'll have to include sh_hello.lua from that.
[QUOTE=isnipeu;44717222]cl_init.lua is what loads first, then you'll have to include sh_hello.lua from that.[/QUOTE]
Fixed, thanks!
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