• Get other server information
    3 replies, posted
Hi all, I'm planning to make a link from my roleplayer server to my TTT server. I already created an NPC which makes you connect but there is one problem...\ If the server is full you disconnected and you get the error. Now, is there a way to get playerinformation (such as online players) of that server to see if there is a spot, if yes, connect them?
MySQL, or if you cannot do that, I guess, if you are lazy, you could just save the amount of players to a txt document everytime someone joins/leaves, then when they try to connect from darkrp, it checks the document and sees if you can fit?
[QUOTE=AnonTakesOver;44761013]MySQL, or if you cannot do that, I guess, if you are lazy, you could just save the amount of players to a txt document everytime someone joins/leaves, then when they try to connect from darkrp, it checks the document and sees if you can fit?[/QUOTE] Pretty sure there's a more efficient way than using mySQL or a text file, although I have no idea how. With some searching I found these pages in a thread related to getting the player count of another server. [url]http://facepunch.com/showthread.php?t=1139772&p=33245316&viewfull=1#post33245316[/url] [url]https://developer.valvesoftware.com/wiki/Master_Server_Query_Protocol[/url] [url]http://www.facepunch.com/threads/1136961[/url] If it's a bit too overwhelming for you, you should probably just stick with the simpler solutions suggested above.
Sockets.
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