So, I want to make it so that a player will be set to admin if the player variable ._AdminLevel > 0...
so...
if (player._AdminLevel > 0) then
What to insert here?
end
[QUOTE=superdodo12;39732590]So, I want to make it so that a player will be set to admin if the player variable ._AdminLevel > 0...
so...
if (player._AdminLevel > 0) then
What to insert here?
end[/QUOTE]
Why not just add them to the users.txt file?
ply:SetUserGroup( "superadmin" )
[lua] RunConsoleCommand("ulx", "adduserid" , ply:SteamID(), "usergroup")[/lua]
This is the way I do it, I'm sure there's better ways of going about it.
Thank You McDunkable!
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