Are there any real documentation for working with GMod modules? I'm trying to learn the specifics and can't exactly find anything to help me out. I saw the gmod module base, that helps a bit, but I'm more looking at how to actually interact with gmod. Any help?
[url]http://wiki.garrysmod.com/page/Creating_Binary_Modules[/url] Not sure if that's what you're looking for, or if that will help.
[QUOTE=wishbone;39756788][url]http://wiki.garrysmod.com/page/Creating_Binary_Modules[/url] Not sure if that's what you're looking for, or if that will help.[/QUOTE]
Actually, that does help quite a bit. Thanks.
Although that does only refer to lua, is there any documentation for handling the simpler things. (like, running console commands, getting basic information like hostname, etc.?)
[QUOTE=Adult;39756866]Actually, that does help quite a bit. Thanks.
Although that does only refer to lua, is there any documentation for handling the simpler things. (like, running console commands, getting basic information like hostname, etc.?)[/QUOTE]
Consult the [url=https://developer.valvesoftware.com/]Valve dev wiki[/url] for stuff like that, generally look what modules like gatekeeper/cvar etc do, then read the source for HL2 from Source SDK.
[QUOTE=Drakehawke;39756898]Consult the [url=https://developer.valvesoftware.com/]Valve dev wiki[/url] for stuff like that, generally look what modules like gatekeeper/cvar etc do, then read the source for HL2 from Source SDK.[/QUOTE]
Alright, thanks :)
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