Hey guys, so I have been thinking I might start a long-term project of making a Runescape based gamemode, the list below shows some of the basic requirements I would like the gamemode to include:
Runescape GMOD gamemode requirements:
- Create the map over time, create enough to start with then add more as players are playing.
- Create a way of level each skill, add new skills in as the game is played.
- Create a functional XP system
- A gear interface system.
- A banking system
- Create player models, equipable gear and weapons.
- Create shops around the map containing gear and weapons, food, potions etc.
- Create a working inventory system.
- Make quests for players to complete.
- Each quest has a unique reward, containing of money, gear, quest points and XP for certains skills.
- Quests must have certain requirements in order to complete.
I will start this soon but I will also have to learn to create maps and player models. Any help would be much appreciated, if you would like to help with the project, just add me on Skype: euan_baldwin or here is my steam profile link: [url]http://steamcommunity.com/id/euanbaldwin/[/url]
Also, in the comments below, give me any ideas or recommendations, it would help me out! :)
First problem I can see is map size, the only fix I can think of right now is pretty much like in runescape where you get to a gate, well, when they are leaving a region teleport them to another server, saving the gate they are at in MySQL then reading it and dropping them in right location. This won't affect the game too bad because you can make the maps a decent size, but it may get annoying if you go adventuring.
An open border would be hard because you would need to transform the position from first region to second region, if you have gates then you can store what gate they are at easily, or you could do some sneaky stuff in Hammer.
Message me on steam, I can think of a few tricks in Hammer you could do, I would need to do some testing though. Theoretically the idea I have works, and I'm too lazy to write it but it's pretty straight forward, have the maps all the same size and location in Hammer as a perfect square, detect what side they are on, so if they are at the far right of the map, going across, just reset x to 0 on region 2 and keep their y and z.
You could also do what runescape does with gold areas, so if they buy gold they get into gold areas.
I'll send you a request on steam, I really miss 07 runescape.
I was doing the same project, I abandoned it because I'm far too lazy to continue on with it. I'm updating my SRCDS so I can boot up a server and get some footage. Since I'm Australian I don't expect the files to be finished any time soon - lol
I have the XP required for each level and what-not, at the time I was teaching myself Nextbot (which is the system I use to control the character, when you spawn in; it creates a nextbot that you control via click to move) so it's not the most ... accurate of systems, much room for improvement in my opinion.
[QUOTE=Minteh Fresh;44780130]I was doing the same project, I abandoned it because I'm far too lazy to continue on with it. I'm updating my SRCDS so I can boot up a server and get some footage. Since I'm Australian I don't expect the files to be finished any time soon - lol[/QUOTE]
Would be very nice of you if you could post the code you got up to so others could complete it? How far did you get?
I have stats all set up, the basics of the UI (inventory, stats etc), combat, movement, that was about it. I didn't get very far.
[QUOTE=Minteh Fresh;44780153]I have stats all set up, the basics of the UI (inventory, stats etc), combat, movement, that was about it. I didn't get very far.[/QUOTE]
That's fine, if you could post it, and I could read the code and it could be possibly used as a base?
Depends on how it's coded, how long ago did you start it?
The video is still processing, but here it is; tried to go through all the features I did as fast as possible. It was a lot more buggier than it used to be, maybe I just remember incorrectly - could've been the fact I was testing with other players whereas I was testing with bots just then.
[video=youtube;irVytWVZmf0]http://www.youtube.com/watch?v=irVytWVZmf0[/video]
we can't see the vid or I atleast :(
[QUOTE=frietje2008;44780250]we can't see the vid or I atleast :([/QUOTE]
[QUOTE=Minteh Fresh;44780230]The video is still processing[/QUOTE]
Patience is a virtue
[editline]11th May 2014[/editline]
It looks good, do you plan on releasing current code for others to work on since you have stopped development?
Honestly, probably not; not because I'm selfish and I don't want others to have my stuff.
More or less because of the fact that my scripting is terrible and it'd save me having the guilty conscience of knowing everybody will be judging how terrible of a scripter I am - not to mention you'd easily be able to pull off a MUCH, MUCH better version yourself.
I seem to have misread your post. I just think it would be helpful to have your code to use it as a base, or to get ideas from to speed up the process.
Great demo video.
I would definitely like to check out this gamemode.
[QUOTE=Minteh Fresh;44780316]Honestly, probably not; not because I'm selfish and I don't want others to have my stuff.
More or less because of the fact that my scripting is terrible and it'd save me having the guilty conscience of knowing everybody will be judging how terrible of a scripter I am - not to mention you'd easily be able to pull off a MUCH, MUCH better version yourself.[/QUOTE]
I think the benefits of you releasing it would be a base to see how some things are done, like your moving system or other things. Also having the GUI/Images for it at hand would help. I'm not the one trying to make Runescape in gmod, so I don't are as much, just trying to offer a different view.
This gamemode is already being done by another person, there already have been people stealing his ideas, I hope you become original and don't rip off his server and make the same gamemode. Also, you shouldn't be making this gamemode if you don't know how to do the essentials.
[QUOTE=Frozendairy;44868285]Also, you shouldn't be making this gamemode if you don't know how to do the essentials.[/QUOTE]
That is idiotic to say. If you don't know how to, but want to do it then don't stop. Work towards understanding. It's one of the ways of actually learning.
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