Can I use standard CSS brush entities from a CSS map in Garry's Mod?
If yes, how can I use ENT:Touch with it?
(I want to use the brush "func_bomb_target")
[lua]
ENT.Base = "base_brush"
ENT.Type = "brush"
ENT:StartTouch(ent)
print(self," was touched by ", ent)
end
[/lua]
in lua/entities/func_bomb_target.lua
Thanks.
:D
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