• TTT scoreboard
    9 replies, posted
ERROR gamemode/terrortown/gamemode/cl_scoreboard. lua:39: attempt to index global 'sboard_panel' (a nil value) 1. unknow - gamemodes/terrortown/gamemode/cl_scoreboard. lua:39 sb_row ---- Scoreboard player score row, based on sandbox version include("sb_info.lua") local GetTranslation = LANG.GetTranslation local GetPTranslation = LANG.GetParamTranslation SB_ROW_HEIGHT = 24 --16 local PANEL = {} function PANEL:Init() -- cannot create info card until player state is known self.info = nil self.open = false self.cols = {} self.cols[1] = vgui.Create("DLabel", self) self.cols[1]:SetText(GetTranslation("sb_ping")) self.cols[2] = vgui.Create("DLabel", self) self.cols[2]:SetText(GetTranslation("sb_deaths")) self.cols[3] = vgui.Create("DLabel", self) self.cols[3]:SetText(GetTranslation("sb_score")) self.cols[5] = vgui.Create("DLabel", self) self.cols[5]:SetText("Rank") if KARMA.IsEnabled() then self.cols[4] = vgui.Create("DLabel", self) self.cols[4]:SetText(GetTranslation("sb_karma")) end for _, c in ipairs(self.cols) do c:SetMouseInputEnabled(false) end self.tag = vgui.Create("DLabel", self) self.tag:SetText("") self.tag:SetMouseInputEnabled(false) self.sresult = vgui.Create("DImage", self) self.sresult:SetSize(16,16) self.sresult:SetMouseInputEnabled(false) self.avatar = vgui.Create( "AvatarImage", self ) self.avatar:SetSize(SB_ROW_HEIGHT, SB_ROW_HEIGHT) self.avatar:SetMouseInputEnabled(false) self.nick = vgui.Create("DLabel", self) self.nick:SetMouseInputEnabled(false) self.voice = vgui.Create("DImageButton", self) self.voice:SetSize(16,16) self:SetCursor( "hand" ) end local namecolor = { default = COLOR_WHITE, admin = Color(220, 180, 0, 255), dev = Color(100, 240, 105, 255) }; function GM:TTTScoreboardColorForPlayer(ply) if not IsValid(ply) then return namecolor.default end if ply:SteamID() == "STEAM_0:0:1963640" then return namecolor.dev elseif ply:IsAdmin() and GetGlobalBool("ttt_highlight_admins", true) then return namecolor.admin end return namecolor.default end local function ColorForPlayer(ply) if IsValid(ply) then local c = hook.Call("TTTScoreboardColorForPlayer", GAMEMODE, ply) -- verify that we got a proper color if c and type(c) == "table" and c.r and c.b and c.g and c.a then return c else ErrorNoHalt("TTTScoreboardColorForPlayer hook returned something that isn't a color!\n") end end return namecolor.default end function PANEL:Paint() if not IsValid(self.Player) then return end -- if ( self.Player:GetFriendStatus() == "friend" ) then -- color = Color( 236, 181, 113, 255 ) -- end local ply = self.Player if ply:IsTraitor() then surface.SetDrawColor(255, 0, 0, 30) surface.DrawRect(0, 0, self:GetWide(), SB_ROW_HEIGHT) elseif ply:IsDetective() then surface.SetDrawColor(0, 0, 255, 30) surface.DrawRect(0, 0, self:GetWide(), SB_ROW_HEIGHT) end if ply == LocalPlayer() then surface.SetDrawColor( 200, 200, 200, math.Clamp(math.sin(RealTime() * 2) * 50, 0, 100)) surface.DrawRect(0, 0, self:GetWide(), SB_ROW_HEIGHT ) end return true end function PANEL:SetPlayer(ply) self.Player = ply self.avatar:SetPlayer(ply) if not self.info then local g = ScoreGroup(ply) if g == GROUP_TERROR and ply != LocalPlayer() then self.info = vgui.Create("TTTScorePlayerInfoTags", self) self.info:SetPlayer(ply) self:InvalidateLayout() elseif g == GROUP_FOUND or g == GROUP_NOTFOUND then self.info = vgui.Create("TTTScorePlayerInfoSearch", self) self.info:SetPlayer(ply) self:InvalidateLayout() end else self.info:SetPlayer(ply) self:InvalidateLayout() end self.voice.DoClick = function() if IsValid(ply) and ply != LocalPlayer() then ply:SetMuted(not ply:IsMuted()) end end self:UpdatePlayerData() end function PANEL:GetPlayer() return self.Player end function PANEL:UpdatePlayerData() if not IsValid(self.Player) then return end local ply = self.Player self.cols[1]:SetText(ply:Ping()) self.cols[2]:SetText(ply:Deaths()) self.cols[3]:SetText(ply:Frags()) if self.cols[4] then self.cols[4]:SetText(math.Round(ply:GetBaseKarma())) end self.nick:SetText(ply:Nick()) self.nick:SizeToContents() self.nick:SetTextColor(ColorForPlayer(ply)) local ptag = ply.sb_tag if ScoreGroup(ply) != GROUP_TERROR then ptag = nil end if ply:IsUserGroup("superadmin") then self.cols[5]:SetText("Super Admin") self.cols[5]:SetTextColor(Color(255,0,0,255)) end if ply:IsUserGroup("admin") then self.cols[5]:SetText("Admin") self.cols[5]:SetTextColor(Color(255,0,0,255)) end if ply:IsUserGroup("user") then self.cols[5]:SetText("") self.cols[5]:SetTextColor(Color(255,0,0,255)) end if ply:IsUserGroup("rank") then self.cols[5]:SetText("") self.cols[5]:SetTextColor(Color(255,0,0,255)) end self.tag:SetText(ptag and GetTranslation(ptag.txt) or "") self.tag:SetTextColor(ptag and ptag.color or COLOR_WHITE) self.sresult:SetVisible(ply.search_result != nil) -- more blue if a detective searched them if ply.search_result and (LocalPlayer():IsDetective() or (not ply.search_result.show)) then self.sresult:SetImageColor(Color(200, 200, 255)) end -- cols are likely to need re-centering self:LayoutColumns() if self.info then self.info:UpdatePlayerData() end if self.Player != LocalPlayer() then local muted = self.Player:IsMuted() self.voice:SetImage(muted and "icon16/sound_mute.png" or "icon16/sound.png") else self.voice:Hide() end end function PANEL:ApplySchemeSettings() for k,v in pairs(self.cols) do v:SetFont("treb_small") v:SetTextColor(COLOR_WHITE) end self.nick:SetFont("treb_small") self.nick:SetTextColor(ColorForPlayer(self.Player) ) local ptag = self.Player and self.Player.sb_tag self.tag:SetTextColor(ptag and ptag.color or COLOR_WHITE) self.tag:SetFont("treb_small") self.sresult:SetImage("icon16/magnifier.png") self.sresult:SetImageColor(Color(170, 170, 170, 150)) end function PANEL:LayoutColumns() for k,v in ipairs(self.cols) do v:SizeToContents() v:SetPos(self:GetWide() - (50*k) - v:GetWide()/2, (SB_ROW_HEIGHT - v:GetTall()) / 2) if v == self.cols[5] then v:SetPos(self:GetWide() - (85*k) - v:GetWide()/2, (SB_ROW_HEIGHT - v:GetTall()) / 2) end end self.tag:SizeToContents() self.tag:SetPos(self:GetWide() - (50 * 6) - self.tag:GetWide()/2, (SB_ROW_HEIGHT - self.tag:GetTall()) / 2) self.sresult:SetPos(self:GetWide() - (50*6) - 8, (SB_ROW_HEIGHT - 16) / 2) end function PANEL:PerformLayout() self.avatar:SetPos(0,0) self.avatar:SetSize(SB_ROW_HEIGHT,SB_ROW_HEIGHT) if not self.open then self:SetSize(self:GetWide(), SB_ROW_HEIGHT) if self.info then self.info:SetVisible(false) end elseif self.info then self:SetSize(self:GetWide(), 100 + SB_ROW_HEIGHT) self.info:SetVisible(true) self.info:SetPos(5, SB_ROW_HEIGHT + 5) self.info:SetSize(self:GetWide(), 100) self.info:PerformLayout() self:SetSize(self:GetWide(), SB_ROW_HEIGHT + self.info:GetTall()) end self.nick:SizeToContents() self.nick:SetPos(SB_ROW_HEIGHT + 10, (SB_ROW_HEIGHT - self.nick:GetTall()) / 2) self:LayoutColumns() self.voice:SetVisible(not self.open) self.voice:SetSize(16, 16) self.voice:DockMargin(4, 4, 4, 4) self.voice:Dock(RIGHT) end function PANEL:DoClick(x, y) self:SetOpen(not self.open) end function PANEL:SetOpen(o) if self.open then surface.PlaySound("ui/buttonclickrelease.wav") else surface.PlaySound("ui/buttonclick.wav") end self.open = o self:PerformLayout() self:GetParent():PerformLayout() sboard_panel:PerformLayout() end function PANEL:DoRightClick() end vgui.Register( "TTTScorePlayerRow", PANEL, "Button" ) Sb_main ---- VGUI panel version of the scoreboard, based on TEAM GARRY's sandbox mode ---- scoreboard. local surface = surface local draw = draw local math = math local string = string local vgui = vgui local GetTranslation = LANG.GetTranslation local GetPTranslation = LANG.GetParamTranslation inclu
put it in [lua] please
[code] sb_row ---- Scoreboard player score row, based on sandbox version include("sb_info.lua") local GetTranslation = LANG.GetTranslation local GetPTranslation = LANG.GetParamTranslation SB_ROW_HEIGHT = 24 --16 local PANEL = {} function PANEL:Init() -- cannot create info card until player state is known self.info = nil self.open = false self.cols = {} self.cols[1] = vgui.Create("DLabel", self) self.cols[1]:SetText(GetTranslation("sb_ping")) self.cols[2] = vgui.Create("DLabel", self) self.cols[2]:SetText(GetTranslation("sb_deaths")) self.cols[3] = vgui.Create("DLabel", self) self.cols[3]:SetText(GetTranslation("sb_score")) self.cols[5] = vgui.Create("DLabel", self) self.cols[5]:SetText("Rank") if KARMA.IsEnabled() then self.cols[4] = vgui.Create("DLabel", self) self.cols[4]:SetText(GetTranslation("sb_karma")) end for _, c in ipairs(self.cols) do c:SetMouseInputEnabled(false) end self.tag = vgui.Create("DLabel", self) self.tag:SetText("") self.tag:SetMouseInputEnabled(false) self.sresult = vgui.Create("DImage", self) self.sresult:SetSize(16,16) self.sresult:SetMouseInputEnabled(false) self.avatar = vgui.Create( "AvatarImage", self ) self.avatar:SetSize(SB_ROW_HEIGHT, SB_ROW_HEIGHT) self.avatar:SetMouseInputEnabled(false) self.nick = vgui.Create("DLabel", self) self.nick:SetMouseInputEnabled(false) self.voice = vgui.Create("DImageButton", self) self.voice:SetSize(16,16) self:SetCursor( "hand" ) end local namecolor = { default = COLOR_WHITE, admin = Color(220, 180, 0, 255), dev = Color(100, 240, 105, 255) }; function GM:TTTScoreboardColorForPlayer(ply) if not IsValid(ply) then return namecolor.default end if ply:SteamID() == "STEAM_0:0:1963640" then return namecolor.dev elseif ply:IsAdmin() and GetGlobalBool("ttt_highlight_admins", true) then return namecolor.admin end return namecolor.default end local function ColorForPlayer(ply) if IsValid(ply) then local c = hook.Call("TTTScoreboardColorForPlayer", GAMEMODE, ply) -- verify that we got a proper color if c and type(c) == "table" and c.r and c.b and c.g and c.a then return c else ErrorNoHalt("TTTScoreboardColorForPlayer hook returned something that isn't a color!\n") end end return namecolor.default end function PANEL:Paint() if not IsValid(self.Player) then return end -- if ( self.Player:GetFriendStatus() == "friend" ) then -- color = Color( 236, 181, 113, 255 ) -- end local ply = self.Player if ply:IsTraitor() then surface.SetDrawColor(255, 0, 0, 30) surface.DrawRect(0, 0, self:GetWide(), SB_ROW_HEIGHT) elseif ply:IsDetective() then surface.SetDrawColor(0, 0, 255, 30) surface.DrawRect(0, 0, self:GetWide(), SB_ROW_HEIGHT) end if ply == LocalPlayer() then surface.SetDrawColor( 200, 200, 200, math.Clamp(math.sin(RealTime() * 2) * 50, 0, 100)) surface.DrawRect(0, 0, self:GetWide(), SB_ROW_HEIGHT ) end return true end function PANEL:SetPlayer(ply) self.Player = ply self.avatar:SetPlayer(ply) if not self.info then local g = ScoreGroup(ply) if g == GROUP_TERROR and ply != LocalPlayer() then self.info = vgui.Create("TTTScorePlayerInfoTags", self) self.info:SetPlayer(ply) self:InvalidateLayout() elseif g == GROUP_FOUND or g == GROUP_NOTFOUND then self.info = vgui.Create("TTTScorePlayerInfoSearch", self) self.info:SetPlayer(ply) self:InvalidateLayout() end else self.info:SetPlayer(ply) self:InvalidateLayout() end self.voice.DoClick = function() if IsValid(ply) and ply != LocalPlayer() then ply:SetMuted(not ply:IsMuted()) end end self:UpdatePlayerData() end function PANEL:GetPlayer() return self.Player end function PANEL:UpdatePlayerData() if not IsValid(self.Player) then return end local ply = self.Player self.cols[1]:SetText(ply:Ping()) self.cols[2]:SetText(ply:Deaths()) self.cols[3]:SetText(ply:Frags()) if self.cols[4] then self.cols[4]:SetText(math.Round(ply:GetBaseKarma())) end self.nick:SetText(ply:Nick()) self.nick:SizeToContents() self.nick:SetTextColor(ColorForPlayer(ply)) local ptag = ply.sb_tag if ScoreGroup(ply) != GROUP_TERROR then ptag = nil end if ply:IsUserGroup("superadmin") then self.cols[5]:SetText("Super Admin") self.cols[5]:SetTextColor(Color(255,0,0,255)) end if ply:IsUserGroup("admin") then self.cols[5]:SetText("Admin") self.cols[5]:SetTextColor(Color(255,0,0,255)) end if ply:IsUserGroup("user") then self.cols[5]:SetText("") self.cols[5]:SetTextColor(Color(255,0,0,255)) end if ply:IsUserGroup("rank") then self.cols[5]:SetText("") self.cols[5]:SetTextColor(Color(255,0,0,255)) end self.tag:SetText(ptag and GetTranslation(ptag.txt) or "") self.tag:SetTextColor(ptag and ptag.color or COLOR_WHITE) self.sresult:SetVisible(ply.search_result != nil) -- more blue if a detective searched them if ply.search_result and (LocalPlayer():IsDetective() or (not ply.search_result.show)) then self.sresult:SetImageColor(Color(200, 200, 255)) end -- cols are likely to need re-centering self:LayoutColumns() if self.info then self.info:UpdatePlayerData() end if self.Player != LocalPlayer() then local muted = self.Player:IsMuted() self.voice:SetImage(muted and "icon16/sound_mute.png" or "icon16/sound.png") else self.voice:Hide() end end function PANEL:ApplySchemeSettings() for k,v in pairs(self.cols) do v:SetFont("treb_small") v:SetTextColor(COLOR_WHITE) end self.nick:SetFont("treb_small") self.nick:SetTextColor(ColorForPlayer(self.Player) ) local ptag = self.Player and self.Player.sb_tag self.tag:SetTextColor(ptag and ptag.color or COLOR_WHITE) self.tag:SetFont("treb_small") self.sresult:SetImage("icon16/magnifier.png") self.sresult:SetImageColor(Color(170, 170, 170, 150)) end function PANEL:LayoutColumns() for k,v in ipairs(self.cols) do v:SizeToContents() v:SetPos(self:GetWide() - (50*k) - v:GetWide()/2, (SB_ROW_HEIGHT - v:GetTall()) / 2) if v == self.cols[5] then v:SetPos(self:GetWide() - (85*k) - v:GetWide()/2, (SB_ROW_HEIGHT - v:GetTall()) / 2) end end self.tag:SizeToContents() self.tag:SetPos(self:GetWide() - (50 * 6) - self.tag:GetWide()/2, (SB_ROW_HEIGHT - self.tag:GetTall()) / 2) self.sresult:SetPos(self:GetWide() - (50*6) - 8, (SB_ROW_HEIGHT - 16) / 2) end function PANEL:PerformLayout() self.avatar:SetPos(0,0) self.avatar:SetSize(SB_ROW_HEIGHT,SB_ROW_HEIGHT) if not self.open then self:SetSize(self:GetWide(), SB_ROW_HEIGHT) if self.info then self.info:SetVisible(false) end elseif self.info then self:SetSize(self:GetWide(), 100 + SB_ROW_HEIGHT) self.info:SetVisible(true) self.info:SetPos(5, SB_ROW_HEIGHT + 5) self.info:SetSize(self:GetWide(), 100) self.info:PerformLayout() self:SetSize(self:GetWide(), SB_ROW_HEIGHT + self.info:GetTall()) end self.nick:SizeToContents() self.nick:SetPos(SB_ROW_HEIGHT + 10, (SB_ROW_HEIGHT - self.nick:GetTall()) / 2) self:LayoutColumns() self.voice:SetVisible(not self.open) self.voice:SetSize(16, 16) self.voice:DockMargin(4, 4, 4, 4) self.voice:Dock(RIGHT) end function PANEL:DoClick(x, y) self:SetOpen(not self.open) end function PANEL:SetOpen(o) if self.open then surface.PlaySound("ui/buttonclickrelease.wav") else surface.PlaySound("ui/buttonclick.wav") end self.open = o self:PerformLayout() self:GetParent():PerformLayout() sboard_panel:PerformLayout() end function PANEL:DoRightClick() end vgui.Register( "TTTScorePlayerRow", PANEL, "Button" ) Sb_main ---- VGUI panel version of the scoreboard, based on TEAM GARRY's sandbox mode ---- scoreboard. local surface = surface local draw = draw local math = math local string = string local vgui = vgui local GetTranslation = LANG.GetTranslation local GetPTranslation = LANG.GetParamTranslation include("sb_team.lua") surface.CreateFont("cool_small", {font = "coolvetica", size = 20, weight = 400}) surface.CreateFont("cool_large", {font = "coolvetica", size = 2
You are getting that error because when line 39 is called sboard_panel has no value and thus it is nil, to fix the error give it a value.
[QUOTE=Gamz365;40084227]put it in [lua] please[/QUOTE] under what section? [editline]30th March 2013[/editline] [QUOTE=Baig Flawless;40085792]You are getting that error because when line 39 is called sboard_panel has no value and thus it is nil, to fix the error give it a value.[/QUOTE] Now this error apperars [ERROR gamemodes/terrortown/gamemode/cl_scorboard. lua:39: unexpected symbol near '1' 1. unknown - gamemodes/terrortown/gamemode/cl_scoreboard.lua:0 [editline]30th March 2013[/editline] [QUOTE=LewisUK;40084550][code] sb_row ---- Scoreboard player score row, based on sandbox version include("sb_info.lua") local GetTranslation = LANG.GetTranslation local GetPTranslation = LANG.GetParamTranslation SB_ROW_HEIGHT = 24 --16 local PANEL = {} function PANEL:Init() -- cannot create info card until player state is known self.info = nil self.open = false self.cols = {} self.cols[1] = vgui.Create("DLabel", self) self.cols[1]:SetText(GetTranslation("sb_ping")) self.cols[2] = vgui.Create("DLabel", self) self.cols[2]:SetText(GetTranslation("sb_deaths")) self.cols[3] = vgui.Create("DLabel", self) self.cols[3]:SetText(GetTranslation("sb_score")) self.cols[5] = vgui.Create("DLabel", self) self.cols[5]:SetText("Rank") if KARMA.IsEnabled() then self.cols[4] = vgui.Create("DLabel", self) self.cols[4]:SetText(GetTranslation("sb_karma")) end for _, c in ipairs(self.cols) do c:SetMouseInputEnabled(false) end self.tag = vgui.Create("DLabel", self) self.tag:SetText("") self.tag:SetMouseInputEnabled(false) self.sresult = vgui.Create("DImage", self) self.sresult:SetSize(16,16) self.sresult:SetMouseInputEnabled(false) self.avatar = vgui.Create( "AvatarImage", self ) self.avatar:SetSize(SB_ROW_HEIGHT, SB_ROW_HEIGHT) self.avatar:SetMouseInputEnabled(false) self.nick = vgui.Create("DLabel", self) self.nick:SetMouseInputEnabled(false) self.voice = vgui.Create("DImageButton", self) self.voice:SetSize(16,16) self:SetCursor( "hand" ) end local namecolor = { default = COLOR_WHITE, admin = Color(220, 180, 0, 255), dev = Color(100, 240, 105, 255) }; function GM:TTTScoreboardColorForPlayer(ply) if not IsValid(ply) then return namecolor.default end if ply:SteamID() == "STEAM_0:0:1963640" then return namecolor.dev elseif ply:IsAdmin() and GetGlobalBool("ttt_highlight_admins", true) then return namecolor.admin end return namecolor.default end local function ColorForPlayer(ply) if IsValid(ply) then local c = hook.Call("TTTScoreboardColorForPlayer", GAMEMODE, ply) -- verify that we got a proper color if c and type(c) == "table" and c.r and c.b and c.g and c.a then return c else ErrorNoHalt("TTTScoreboardColorForPlayer hook returned something that isn't a color!\n") end end return namecolor.default end function PANEL:Paint() if not IsValid(self.Player) then return end -- if ( self.Player:GetFriendStatus() == "friend" ) then -- color = Color( 236, 181, 113, 255 ) -- end local ply = self.Player if ply:IsTraitor() then surface.SetDrawColor(255, 0, 0, 30) surface.DrawRect(0, 0, self:GetWide(), SB_ROW_HEIGHT) elseif ply:IsDetective() then surface.SetDrawColor(0, 0, 255, 30) surface.DrawRect(0, 0, self:GetWide(), SB_ROW_HEIGHT) end if ply == LocalPlayer() then surface.SetDrawColor( 200, 200, 200, math.Clamp(math.sin(RealTime() * 2) * 50, 0, 100)) surface.DrawRect(0, 0, self:GetWide(), SB_ROW_HEIGHT ) end return true end function PANEL:SetPlayer(ply) self.Player = ply self.avatar:SetPlayer(ply) if not self.info then local g = ScoreGroup(ply) if g == GROUP_TERROR and ply != LocalPlayer() then self.info = vgui.Create("TTTScorePlayerInfoTags", self) self.info:SetPlayer(ply) self:InvalidateLayout() elseif g == GROUP_FOUND or g == GROUP_NOTFOUND then self.info = vgui.Create("TTTScorePlayerInfoSearch", self) self.info:SetPlayer(ply) self:InvalidateLayout() end else self.info:SetPlayer(ply) self:InvalidateLayout() end self.voice.DoClick = function() if IsValid(ply) and ply != LocalPlayer() then ply:SetMuted(not ply:IsMuted()) end end self:UpdatePlayerData() end function PANEL:GetPlayer() return self.Player end function PANEL:UpdatePlayerData() if not IsValid(self.Player) then return end local ply = self.Player self.cols[1]:SetText(ply:Ping()) self.cols[2]:SetText(ply:Deaths()) self.cols[3]:SetText(ply:Frags()) if self.cols[4] then self.cols[4]:SetText(math.Round(ply:GetBaseKarma())) end self.nick:SetText(ply:Nick()) self.nick:SizeToContents() self.nick:SetTextColor(ColorForPlayer(ply)) local ptag = ply.sb_tag if ScoreGroup(ply) != GROUP_TERROR then ptag = nil end if ply:IsUserGroup("superadmin") then self.cols[5]:SetText("Super Admin") self.cols[5]:SetTextColor(Color(255,0,0,255)) end if ply:IsUserGroup("admin") then self.cols[5]:SetText("Admin") self.cols[5]:SetTextColor(Color(255,0,0,255)) end if ply:IsUserGroup("user") then self.cols[5]:SetText("") self.cols[5]:SetTextColor(Color(255,0,0,255)) end if ply:IsUserGroup("rank") then self.cols[5]:SetText("") self.cols[5]:SetTextColor(Color(255,0,0,255)) end self.tag:SetText(ptag and GetTranslation(ptag.txt) or "") self.tag:SetTextColor(ptag and ptag.color or COLOR_WHITE) self.sresult:SetVisible(ply.search_result != nil) -- more blue if a detective searched them if ply.search_result and (LocalPlayer():IsDetective() or (not ply.search_result.show)) then self.sresult:SetImageColor(Color(200, 200, 255)) end -- cols are likely to need re-centering self:LayoutColumns() if self.info then self.info:UpdatePlayerData() end if self.Player != LocalPlayer() then local muted = self.Player:IsMuted() self.voice:SetImage(muted and "icon16/sound_mute.png" or "icon16/sound.png") else self.voice:Hide() end end function PANEL:ApplySchemeSettings() for k,v in pairs(self.cols) do v:SetFont("treb_small") v:SetTextColor(COLOR_WHITE) end self.nick:SetFont("treb_small") self.nick:SetTextColor(ColorForPlayer(self.Player) ) local ptag = self.Player and self.Player.sb_tag self.tag:SetTextColor(ptag and ptag.color or COLOR_WHITE) self.tag:SetFont("treb_small") self.sresult:SetImage("icon16/magnifier.png") self.sresult:SetImageColor(Color(170, 170, 170, 150)) end function PANEL:LayoutColumns() for k,v in ipairs(self.cols) do v:SizeToContents() v:SetPos(self:GetWide() - (50*k) - v:GetWide()/2, (SB_ROW_HEIGHT - v:GetTall()) / 2) if v == self.cols[5] then v:SetPos(self:GetWide() - (85*k) - v:GetWide()/2, (SB_ROW_HEIGHT - v:GetTall()) / 2) end end self.tag:SizeToContents() self.tag:SetPos(self:GetWide() - (50 * 6) - self.tag:GetWide()/2, (SB_ROW_HEIGHT - self.tag:GetTall()) / 2) self.sresult:SetPos(self:GetWide() - (50*6) - 8, (SB_ROW_HEIGHT - 16) / 2) end function PANEL:PerformLayout() self.avatar:SetPos(0,0) self.avatar:SetSize(SB_ROW_HEIGHT,SB_ROW_HEIGHT) if not self.open then self:SetSize(self:GetWide(), SB_ROW_HEIGHT) if self.info then self.info:SetVisible(false) end elseif self.info then self:SetSize(self:GetWide(), 100 + SB_ROW_HEIGHT) self.info:SetVisible(true) self.info:SetPos(5, SB_ROW_HEIGHT + 5) self.info:SetSize(self:GetWide(), 100) self.info:PerformLayout() self:SetSize(self:GetWide(), SB_ROW_HEIGHT + self.info:GetTall()) end self.nick:SizeToContents() self.nick:SetPos(SB_ROW_HEIGHT + 10, (SB_ROW_HEIGHT - self.nick:GetTall()) / 2) self:LayoutColumns() self.voice:SetVisible(not self.open) self.voice:SetSize(16, 16) self.voice:DockMargin(4, 4, 4, 4) self.voice:Dock(RIGHT) end function PANEL:DoClick(x, y) self:SetOpen(not self.open) end function PANEL:SetOpen(o) if self.open then surface.PlaySound("ui/buttonclickrelease.wav") else surface.PlaySound("ui/buttonclick.wav") end self.open = o self:PerformLayout() self:GetParent():PerformLayout() sboard_panel:PerformLayout() end function PANEL:DoRightClick() end vgui.Register( "TTTSco
[QUOTE=Paydster;40090158] Now this error apperars [ERROR gamemodes/terrortown/gamemode/cl_scorboard. lua:39: unexpected symbol near '1' 1. unknown - gamemodes/terrortown/gamemode/cl_scoreboard.lua:0 [/QUOTE] Post line 39 here
[QUOTE=Baig Flawless;40091836]Post line 39 here[/QUOTE] sboard_panel:SetVisible(true) <------ that is the orignal one ERROR gamemode/terrortown/gamemode/cl_scoreboard. lua:39: attempt to index global 'sboard_panel' (a nil value) 1. unknow - gamemodes/terrortown/gamemode/cl_scoreboard. lua:39 sboard_panel:SetVisible(2) <------ the one that i tried to put a value in ERROR gamemode/terrortown/gamemode/cl_scoreboard. lua:39: attempt to index global 'sboard_panel' (a nil value) 1. unknow - gamemodes/terrortown/gamemode/cl_scoreboard. lua:39 1 <------ thats this error Now this error apperars [ERROR gamemodes/terrortown/gamemode/cl_scorboard. lua:39: unexpected symbol near '1' 1. unknown - gamemodes/terrortown/gamemode/cl_scoreboard.lua:0
[QUOTE=Paydster;40094549] sboard_panel:SetVisible(2) <------ the one that i tried to put a value in ERROR[/QUOTE] I said sboard_panel has no value it is not an object so how can it have a function called SetVisible.
don't ask me
[QUOTE=Paydster;40100508]don't ask me[/QUOTE] he just told you what is wrong with your entire script, sboard_panel doesn't exist, that is what is breaking it, replying with "Don't ask me" seems quiet rude to be honest your problem: sboard_panel does not exist What you are doing: setting a variable to something that does not exist Why that is wrong: the object does not exist... how to fix that? make it exist. how to make it exist? move these lines [lua] sboard_panel = vgui.Create("TTTScoreboard") end [/lua] closer to the top of the file or move line 39 UNDER it you cant call a panel that doesnt exist, you must create the panel before calling it, unfortunately, you are calling it before its getting created, so you have to create it before its getting called or else its value will ultimately be nil no matter what. GOOD [lua] sboard_panel = vgui.Create("TTTScoreboard") end sboard_panel:SetVisible(true) [/lua] BAD [lua] sboard_panel:SetVisible(true) sboard_panel = vgui.Create("TTTScoreboard") end [/lua] i hope you can see why it is not working now.
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