Hi, i would like some help with calling Usermessages. I'v made two umsg.Long's but I'm not exactly sure how to call both of them client-side. Is there a way to call both of them in separate variables or no? i would also like to refrain from using the net library.
(and i swear to god brandonj if you either rate me dumb or tell me to use the net library, I'm going to rip you a new asshole)
Why not use net library ;> ?
[QUOTE=Netheous;40093465]Why not use net library ;> ?[/QUOTE]
i think you wanna die XD no but in all seriousness please help
[lua]
umsg.Start()
// Data to send go in between here
umsg.End()
[/lua]
[QUOTE=Aide;40093493]
umsg.Start()// Data to send go in between hereumsg.End()[/QUOTE]
Yes i understand that. i have this:
[lua]
umsg.Start("bank_machine_menu", Caller)
umsg.Long(BANK:GetAmount(Caller))
umsg.String(BANK:GetBankType(Caller))
umsg.Long(BANK:GetLimit(Caller))
umsg.End()
[/lua]
problem is, i dont know how to call both of the umsg.Long's clientside. i can get the one but not the other.
this is clientside
[lua]
local bank_amount = um:ReadLong()
local banklimit = um:ReadLong()
local banktype = um:ReadString()
[/lua]
Read the messages in the order you sent them dude.
-snip-
Nevermind, i guess last night something went awry. it kept returning 0 for some reason but now it doesn't? lol well thanks everyone anyway for the help.
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