I'm very new to lua and I'm working on an ak47 swep for practice. I have everything appearing fine and all, the only problem is, it isnt firing.
Here's the code I'm using:
if ( SERVER ) then
AddCSLuaFile( "shared.lua" )
SWEP.HoldType = "ar2"
end
if ( CLIENT ) then
SWEP.PrintName = "Destroyers AK47"
SWEP.Author = "Destroyer"
SWEP.Slot = 3
SWEP.SlotPos = 1
SWEP.IconLetter = "w"
killicon.AddFont( "weapon_ak47", "CSKillIcons", SWEP.IconLetter, Color( 255, 80, 0, 255 ) )
end
SWEP.Base = "weaponcsbase"
SWEP.Spawnable = true
SWEP.AdminSpawnable = true
SWEP.ViewModel = "models/weapons/v_rif_ak47.mdl"
SWEP.WorldModel = "models/weapons/w_rif_ak47.mdl"
SWEP.Weight = 5
SWEP.AutoSwitchTo = false
SWEP.AutoSwitchFrom = false
SWEP.Primary.Sound = Sound( "AK47-11.wav" )
SWEP.Primary.Recoil = 1.5
SWEP.Primary.Damage = 30
SWEP.Primary.NumShots = 1
SWEP.Primary.Cone = 0.02
SWEP.Primary.ClipSize = 25
SWEP.Primary.Delay = 0.07
SWEP.Primary.DefaultClip = 50
SWEP.Primary.Automatic = true
SWEP.Primary.Ammo = "smg1"
SWEP.Secondary.ClipSize = -1
SWEP.Secondary.DefaultClip = -1
SWEP.Secondary.Automatic = false
SWEP.Secondary.Ammo = "none"
SWEP.IronSightsPos = Vector( 6.1, -7, 2.5 )
SWEP.IronSightsAng = Vector( 2.8, 0, 0 )
That is because you never gave it a firing method, try to use SWEP:PrimaryAttack()
[QUOTE=timpo204;40119241]That is because you never gave it a firing method, try to use SWEP:PrimaryAttack()[/QUOTE]
I added that but now it isnt appearing on the Weapons tab :/
Made it reappear but still isnt firing.
Does the weapon base even exist?
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