• Small problem
    1 replies, posted
[QUOTE]if ply:Alive() and GetRoundState() == ROUND_ACTIVE then -some code here- else RTD:SendColoredChatMessage(ply, Color(0, 255, 100), "[RTD] ", color_white, "You can not use it now!") end[/QUOTE] But when players join (before the start new round), they can use a function (TTT mod)
still need help
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