[IMG]http://i.imgur.com/L5MMABQ.jpg[/IMG]
Im not sure why,
I'm using the hands setup right
init.lua
[lua]
function GM:PlayerSpawn( ply )
ply:SetupHands()
end
[/lua]
and
[lua]
function GM:PlayerSetHandsModel( ply, ent )
local simplemodel = player_manager.TranslateToPlayerModelName( ply:GetModel() )
local info = player_manager.TranslatePlayerHands( simplemodel )
if ( info ) then
ent:SetModel( info.model )
ent:SetSkin( info.skin )
ent:SetBodyGroups( info.body )
end
end
[/lua]
Ontop of that, i'm correctly putting the portion in the SWEP
[lua]
--//--Using New Player Hands--//--
SWEP.UseHands = true
SWEP.ViewModel = Model("models/weapons/v_fryingpan/v_fryingpan.mdl")
SWEP.WorldModel = Model("models/weapons/w_fryingpan.mdl")
[/lua]
Any help? :D
You are missing the textures of those hands.
[QUOTE=Robotboy655;45041560]You are missing the textures of those hands.[/QUOTE]
Its every model that I use, can I just set them all to use a certain player hand? Kinda like a default?
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