Hi,
I want Darkrp to set car owner the one who spawned it, i did try with the folowing code but no success:
[CODE]local Car = ents.Create( "prop_vehicle_jeep" )
Car:SetKeyValue( "vehiclescript", SV_CONF_vScript )
Car:SetPos( Vector )
Car:SetAngles( Angle )
Car:SetRenderMode(RENDERMODE_TRANSADDFRAMEBLEND)
Car:SetModel( SV_CONF_vModel )
Car:Spawn()
Car:Activate()
Car:SetHealth(SV_Items[Item].Health)
Car:SetNWInt( "Owner", ply:EntIndex() )
Car.Owner = ply
Car:CPPISetOwner(ply)
Car:keysLock()
hook.Call("PlayerSpawnedVehicle", GAMEMODE, ply, Car)
hook.Call("playerBoughtVehicle", GAMEMODE, ply, Car)[/CODE]
What i achieve :
1 - the jeep is spawned with the correct: position , model , script and health.
2 - the car is locked
But not owned !!!
I can't find the appropriate function to call.
Thanks
You've not specified a gamemode, so I'm going to assume this is for DarkRP. The function below should work.
[code]Car:keysOwn(ply)[/code]
Thanks.
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