Hi, on either garrysmod or tf2 when you unlock an achievment you get like confetti around you.
Any way to access this in garrysmod?
Yep you can access it and I think its this [URL="http://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/index09d2.html"]http://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/index09d2.html[/URL]
then you use ParticleEffect( "bday_confetti",Vector(0,0,0),Angle(0,0,0),nil)
dunno if this is any help but I tried :)
Two attempts.
First:
Ran this clientside:
[lua]ParticleEffect( "bday_confetti",Entity(1):GetPos() ,Angle(0,0,0), Entity(1))[/lua]
Recieved the red crosses
Second:
Ran this serverside:
[lua]PrecacheParticleSystem("bday_confetti")[/lua]
Followed by this clientside:
[lua]ParticleEffect( "bday_confetti",Entity(1):GetPos() ,Angle(0,0,0), Entity(1))[/lua]
Nothing came up, no effect at all
Although after every function i ran this came up. (ParticleEffect & Precache)
[code]Attempting to create unknown particle system 'bday_confetti' [/code]
You need TF2 mounted.
TF2 is mounted
Did you do [URL="http://wiki.garrysmod.com/page/game/AddParticles"]game.AddParticles[/URL]?
Which file is the confetti held in?
And when i do a custom particle i get this return.
UtlBuffer is the wrong type!
[QUOTE=Science;40574585]Which file is the confetti held in?
And when i do a custom particle i get this return.
UtlBuffer is the wrong type![/QUOTE]
No idea. You can try searching for it using particle editor, but what I do is just loop through all of them and include all of them.
[CODE]//Shared
game.AddParticles("particles/achievement.pcf" )
PrecacheParticleSystem( "achieved" )
//Client
ParticleEffect("achieved",vector_origin,Angle(0,0,0),nil)[/CODE]
Works for me.
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