Hello all,
I'm deriving a game-mode from sandbox, but I don't want the default weapons to be available on spawn. Any ideas?
I know how to give weapons to a specific team from a table, it's just the default load-out keeps getting involved.
Thanks
You need to override the PlayerLoadout hook.
[lua]
function GM:PlayerLoadout( ply )
ply:Give( "weapon_pistol" ) // Your weapon code can go here.
return false // This stops default weapons from being given
end
[/lua]
Cheers dude!
Sorry, you need to Log In to post a reply to this thread.