I'm not too sure where I'm going wrong exactly here, i've a feeling I've done it all wrong but nothing seems to happen upon execution...
[code]
local function init()
surface.CreateFont('Fontlaroy', { font = 'coolvetica', size = 64 })
print( "Initialization hook called" )
end
hook.Add( "Initialize", "font_maker", init )
function StatusDraw(ply)
local MaxLength = 32
if not ply:Alive() then return end
if not ply:IsValid() then return end
if ply.IsSpec then return end
local offset = Vector(0, 0, 79)
local ang = LocalPlayer():EyeAngles()
local pos = ply:GetPos() + offset + ang:Up()
ang:RotateAroundAxis(ang:Forward(), 90)
ang:RotateAroundAxis(ang:Right(), 90)
cam.Start3D2D(pos, Angle(0, ang.y, 90), 0.1)
draw.DrawText(string.sub(ply:Nick(), 1, MaxLength), "Fontlaroy", 2, 2, Color(180, 0, 0, 255), TEXT_ALIGN_CENTER)
cam.End3D2D()
end
hook.Add( "PostPlayerDraw", "texthead", StatusDraw )
[/code]
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