• Point Shop Custom Player Models Are Not Working
    1 replies, posted
[CODE]if (SERVER) then resource.AddFile( "models/Halo4/Spartans/masterchief.mdl" ) resource.AddFile( "models/Halo4/Spartans/masterchief_player.mdl" ) resource.AddFile( "models/Halo4/Spartans/MasterChief.dv80.vtx" ) resource.AddFile( "models/Halo4/Spartans/MasterChief.dx90.vtx" ) resource.AddFile( "models/Halo4/Spartans/MasterChief.phy" ) resource.AddFile( "models/Halo4/Spartans/MasterChief.sw.vtx" ) resource.AddFile( "models/Halo4/Spartans/masterchief.vvd" ) resource.AddFile( "models/Halo4/Spartans/MasterChief_Player.dx80.vtx" ) resource.AddFile( "models/Halo4/Spartans/MasterChief_Player.dx90.vtx" ) resource.AddFile( "models/Halo4/Spartans/masterchief_player.phy" ) resource.AddFile( "models/Halo4/Spartans/MasterChief_Player.sw.vtx" ) resource.AddFile( "models/Halo4/Spartans/masterchief_player.vvd" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_arm_d.vmt" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_arm_d.vtf" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_arm_n.vtf" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_helm_d.vmt" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_helm_d.vtf" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_helm_n.vtf" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_leg_d.vmt" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_leg_d.vtf" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_leg_n.vtf" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_shoulder_d.vmt" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_shoulder_d.vtf" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_shoulder_n.vtf" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_techsuit_d.vmt" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_techsuit_d.vtf" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_techsuit_n.vtf" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_torso_d.vmt" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_torso_d.vtf" ) resource.AddFile( "materials/models/Halo4/Spartans/MasterChief/chief_torso_n.vtf" ) end ITEM.Name = 'Master Chief' ITEM.Price = 75000 ITEM.Model= 'models/Halo4/Spartans/masterchief_player.mdl' ITEM.AdminOnly = true function ITEM:OnEquip(ply, modifications) if not ply._OldModel then ply._OldModel = ply:GetModel() end timer.Simple(1, function() ply:SetModel(self.Model) end) end function ITEM:OnHolster(ply) if ply._OldModel then ply:SetModel(ply._OldModel) end end[/CODE] This Is The Point Shop Code But When You Look In The Point Shop It Is Just A Error
Are they uploading to fastDL properly? Make sure the paths are correct. Sync your Files if you can or restart the server after checking your fastDL url. If they aren't showing up there then add a file called resource.lua to your lua/autorun/server and just add the resource.AddFile's there.
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