would it be possible to integrate something like phases/instances in Lua? like a specified player can see something and others cant? (not ClientsideModel, can't detect if you're shooting at it)
You can prevent certain entities from transmitting to certain players by calling
[CODE]entity:SetPreventTransmit( ply, false ) [/CODE]
[url]http://wiki.garrysmod.com/page/Controlling_Entity_Transmission[/url]
might be what you are looking for? you create a serverside entity but prevent it being sent to certain players
[QUOTE=Arizard;45250928]You can prevent certain entities from transmitting to certain players by calling
[CODE]entity:SetPreventTransmit( ply, false ) [/CODE]
[url]http://wiki.garrysmod.com/page/Controlling_Entity_Transmission[/url]
might be what you are looking for? you create a serverside entity but prevent it being sent to certain players[/QUOTE]
cool, so this would only appear to one or two players?
but it would still appear for players to be shooting at nothing lol
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