• Creating fonts makes players time out
    2 replies, posted
Well, in my hud when im using a custom font that was made using the createFont code, it would make players time out and I haven't been able to figure out why. Here is the fonts code: [lua] surface.CreateFont( "ZombieText", { font = "Eordeoghlakat", size = 33, weight = 500, blursize = 0, scanlines = 0, antialias = false, underline = false, italic = false, strikeout = false, symbol = false, rotary = false, shadow = false, additive = false, outline = false }) draw.DrawText(ply:GetName(), "ZombieText", 33, 975, Color(190,190,190)) [/lua]
Don't create the font in a think hook.
I'm such an idiot. Thank you very much.
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