• RunConsoleCommand output?
    11 replies, posted
Is it possible to get the output of RunConsoleCommand? RunConsoleCommand itself has no return value (according to the Wiki), so is there an alternative?
Where do you plan to use this?
[QUOTE=Dinnanid;45318229]Where do you plan to use this?[/QUOTE] I'd like to be able to get the filename of the latest screenshot taken using the "jpeg" command. I know I could just look for the filename with the highest number / newest date, but I'd prefer to do it in a cleaner way by parsing the jpeg command's output.
[QUOTE=jackwilsdon;45318332]I'd like to be able to get the filename of the latest screenshot taken using the "jpeg" command. I know I could just look for the filename with the highest number / newest date, but I'd prefer to do it in a cleaner way by parsing the jpeg command's output.[/QUOTE] I don't know of anyway to do it with RunConsoleCommand. Are you going to use this to display it or what? Edit: It takes an optional argument for file name: [URL="http://www.gamerconfig.eu/command/garrys-mod/jpeg/"]jpeg[/URL] // Take a jpeg screenshot: jpeg <filename> <quality 1-100>.
[QUOTE=Dinnanid;45318370]I don't know of anyway to do it with RunConsoleCommand. Are you going to use this to display it or what?[/QUOTE] This will be for private use, I am trying something out. [editline]7th July 2014[/editline] I will most likely be uploading it to a remote server somewhere.
[QUOTE=jackwilsdon;45318383]This will be for private use, I am trying something out. [editline]7th July 2014[/editline] I will most likely be uploading it to a remote server somewhere.[/QUOTE] [url]http://wiki.garrysmod.com/page/render/Capture[/url] Might also work but you would have to rename it to .jpeg when you get it there.
[QUOTE=Dinnanid;45318406][url]http://wiki.garrysmod.com/page/render/Capture[/url] Might also work but you would have to rename it to .jpeg when you get it there.[/QUOTE] I've tried that before, but seeing as that provides raw pixels, each being 3 bytes. On larger screens, with no compression, this is MASSIVE, and is not a real format.
[QUOTE=jackwilsdon;45318444]I've tried that before, but seeing as that provides raw pixels, each being 3 bytes. On larger screens, with no compression, this is MASSIVE, and is not a real format.[/QUOTE] Then I would suggest running the command with the name argument. [CODE]local namevar = "example.jpeg" RunConsoleCommand("jpeg",namevar)[/CODE] EDIT: namevar will need to change each time
i really hope you're not going to take pictures of players screens and upload it somewhere
[QUOTE=john552;45319408]i really hope you're not going to take pictures of players screens and upload it somewhere[/QUOTE] -snip- nvm *facepalm*
[QUOTE=john552;45319408]i really hope you're not going to take pictures of players screens and upload it somewhere[/QUOTE]Well it would only capture the in-game stuff, which I'm almost 99% isn't a problem. It's not like you have private information there.
The user would be pressing a button first, I'm not just going to spy on whatever they're doing (at like 0.1 fps too)
Sorry, you need to Log In to post a reply to this thread.