So this time i need some code that would make the SWEP.WorldModel invisble. I don't want to use SWEP.ShowWorldModel, i simply want code that sets the current world models alpha to 0.
[QUOTE=geferon;50390956][img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/Entity/SetNoDraw]Entity:SetNoDraw[/url][/QUOTE]
Could you please give me an example of how this would work in a swep?
[QUOTE=BlackSnow;50390995]Could you please give me an example of how this would work in a swep?[/QUOTE]
[CODE]
some_swep:GetWeaponWorldModel():SetNoDraw( true )
[/CODE]
I think would work
[QUOTE=MPan1;50393834][CODE]
some_swep:GetWeaponWorldModel():SetNoDraw( true )
[/CODE]
I think would work[/QUOTE]
Might be stupid, but do i replace some_swep with my sweps entity name? (m9k_vp70 for example)
[QUOTE=BlackSnow;50395130]Might be stupid, but do i replace some_swep with my sweps entity name? (m9k_vp70 for example)[/QUOTE]
self
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