• Client sending another client info?
    10 replies, posted
How would a client sending another client information work? Not like chatting but I mean network ints and all that?
Send info to server, server receives, relays to client?
[del]I believe net.Send( TargetPlayer ) will work as well.[/del] No it wouldn't.
[QUOTE=zerothefallen;40779083]Send info to server, server receives, relays to client?[/QUOTE] I meant without serverside access
Why would you need that?
[QUOTE=tyguy;40779325]I meant without serverside access[/QUOTE] Clients don't have a method to directly communicate.
[QUOTE=Willox;40779342]Clients don't have a method to directly communicate.[/QUOTE] Hmm.. that really does suck. So there's no way to send information?
[QUOTE=tyguy;40779357]Hmm.. that really does suck. So there's no way to send information?[/QUOTE] Through the server
[QUOTE=Willox;40779363]Through the server[/QUOTE] But without the server involved?
[QUOTE=tyguy;40779395]But without the server involved?[/QUOTE] You don't.
[QUOTE=Willox;40779401]You don't.[/QUOTE] Such a pity :(
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