• Color doesn't always populate correctly
    7 replies, posted
I'm working on a mod that changes a player's color for a short time, and then changes it back. I'm trying to learn LUA for gmod. I start by creating an array of all players and props on the map. I then store the color of each player/prop The issue is this, I populate a color from an entity using the following code: [CODE] local c = v:GetColor() local r,g,b,a = c.r, c.g, c.b, c.a print("RGBA: " .. r .. g .. b .. a ) [/CODE] That color SHOULD be 255, 255, 255, 255 because none of the colors have been modified yet. The problem I have is I keep getting 255, 0, 255, 255 in that print line. BUT sometimes I DO get 255, 255, 255, 255. What the heck is going on here? Wouldn't all props/players have their color set to 255,255,255,255 by default? EDIT: Here's what the console spits out: [CODE] RGBA: 2550255255 RGBA: 2550255255 RGBA: 255255255255 RGBA: 2550255255 RGBA: 2550255255 RGBA: 2550255255 RGBA: 2550255255 [/CODE]
Either something on your client/server is overriding the color and the entity has this color given by map. Add the "v" to the print and post new output.
Apparently I don't even know how to use GetName? attempt to call method 'GetName' (a nil value) [CODE] print("RGBA: " .. r .. g .. b .. a ) print( "V = " .. v:GetName() ) [/CODE]
GetClass
[CODE] RGBA: 2550255255 V = class C_BaseFlex RGBA: 2550255255 V = class C_BaseFlex RGBA: 2550255255 V = class C_BaseFlex RGBA: 2550255255 V = class C_BaseFlex RGBA: 255255255255 V = player RGBA: 2550255255 V = viewmodel RGBA: 2550255255 V = gmod_hands RGBA: 2550255255 V = weapon_crowbar RGBA: 2550255255 V = weapon_pistol RGBA: 2550255255 V = weapon_smg1 RGBA: 2550255255 V = weapon_frag RGBA: 2550255255 V = weapon_physcannon RGBA: 2550255255 V = weapon_crossbow RGBA: 2550255255 V = weapon_shotgun RGBA: 2550255255 V = weapon_357 RGBA: 2550255255 V = weapon_rpg RGBA: 2550255255 V = weapon_ar2 RGBA: 2550255255 V = gmod_tool RGBA: 2550255255 V = gmod_camera RGBA: 2550255255 V = weapon_physgun [/CODE]
Hmm.. and you are absolutely sure no other addon you have causes this?
Pretty sure. I will try a vanilla install of gmod to be certain. I've removed all of my addons, but there still could be some scripts lurking in my lua folder. [editline]11th July 2014[/editline] It isn't related to how i'm getting the ent list, is it? [CODE] for k,v in pairs( ents.GetAll() ) do if string.sub( (v:GetModel() or "" ), -3) == "mdl" then local c = v:GetColor() local r,g,b,a = c.r, c.g, c.b, c.a print("RGBA: " .. r .. g .. b .. a ) print( "V = " .. v:GetClass() ) [/CODE]
I've noticed an issue with Color too. Recently, when connecting to the server the admin color is seen as white when it is supposed to be blue. Upon auto-refresh it shows properly. This is an issue I had when making it a meta-table, so it may not be loading early enough to catch all of the Colors being added...
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