• Someone make a little tutorial in util.Effect? (Already checked the wiki)
    2 replies, posted
It really don't seens to work with me. Someone can please help me? I made this little wep to test it: [CODE] SWEP.PrintName = "Effects testing weps" SWEP.Slot = 3 SWEP.SlotPos = 1 SWEP.Instructions = "Fire bro" SWEP.Spawnable = true SWEP.AdminSpawnable = true SWEP.ViewModel = "models/weapons/v_smg1.mdl" SWEP.WorldModel = "models/weapons/w_smg1.mdl" SWEP.Category = "Happys Sweps" SWEP.Primary.ClipSize = 30 SWEP.Primary.DefaultClip = 30 SWEP.Primary.Automatic = true SWEP.Primary.Ammo = "pistol" SWEP.Weight = 5 SWEP.AutoSwitchTo = false SWEP.AutoSwitchFrom = false function SWEP:PrimaryAttack() if ( !self:CanPrimaryAttack() ) then return end self.Weapon:EmitSound( "Weapon_SMG1.Single" ) self:ShootBullet( 7 ,2, 0.01 ) self.Weapon:SetNextPrimaryFire( CurTime() + 0.2) self:TakePrimaryAmmo( 1 ) self.Owner:ViewPunch( Angle( -1, 0, 0 ) ) local tr = util:TraceLine({ start = self.Owner:EyePos(), endpos = self.Owner:EyePos() + self.Owner:EyeAngles():Forward() * 10000, }) local effectdata = EffectData() effectdata:SetStart(self.Owner:EyePos()) effectdata:SetOrigin(tr.HitPos) effectdata:SetScale( 3 ) util.Effect( "Sparks", effectdata ) end local Time = CurTime() function SWEP:Reload() if ( self.Weapon:Ammo1() <= 0 ) then return end if ( self.Weapon:Clip1() >= self.Primary.ClipSize ) then return end if (CurTime() < Time + 0.5) then return end --Replace here Time = CurTime() timer.Simple(0.1,function() self.Weapon:EmitSound("Weapon_SMG1.Reload") end) self.Owner:SetAnimation(PLAYER_RELOAD) self.Weapon:DefaultReload(ACT_VM_RELOAD) end [/CODE] It only spawn sparkles next to the spawn in gm_construct It don't give me error
[QUOTE=Garr;45402180][CODE]util.Effect( "Sparks ", effectdata )[/CODE][/QUOTE] Is it because of the extra space you have in "Sparks " ? Just trying to rule out what might be the obvious problem, but if it doesn't care about the space, sorry.
[QUOTE=Mista Tea;45402669]Is it because of the extra space you have in "Sparks " ? Just trying to rule out what might be the obvious problem, but if it doesn't care about the space, sorry.[/QUOTE] It is not the problem i already taked off this space. [editline]15th July 2014[/editline] Made it, solved.
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