• How do i add a database to custom money lua
    3 replies, posted
[CODE] local meta = FindMetaTable("Player") --Get the meta table of player function meta:AddMoney(amount) local current_cash = self:GetMoney() self:SetMoney( current_cash + amount ) end function meta:SetMoney(amount) self:SetNetworkedInt( "Money", amount ) self:SaveMoneyTXT() end function meta:SaveMoney() local cash = self:GetMoney() self:SetPData("money", cash) end function meta:SaveMoneyTXT() file.Write(gmod.GetGamemode().Name .."/Money/".. string.gsub(self:SteamID(), ":", "_") ..".txt", self:GetMoneyString()) end function meta:TakeMoney(amount) --Add money function here self:AddMoney(-amount) end function meta:GetMoney() return self:GetNetworkedInt( "Money" ) end [/CODE]
what are asking you
I think he's asking how does he change his money system to use MySQL instead of PData.
yes thats what i mean [editline]25th July 2014[/editline] what i mean is i want it so it will save my cash with txt or mysql
Sorry, you need to Log In to post a reply to this thread.