Quick question here regarding workshop addons on a dedicated server, more specifically (in this case) FAS:2 SWEPs
I am aware that most of the weapons in this pack do not have legitimate world models with proper physics, however a few of them do - ots33, ks23, and probably some others I haven't found yet. I know enough to be able to tell the difference between proper physics models and effects, and I promise you these are proper world models; I've seen some posts saying there are NO worlds models at all and this isn't true. There are an extremely limited number, but there are a few.
Anyways, how do you determine where a model is in an addon? If I want to use that model for something on my server, do models from workshop addons go straight to models/weapons/coolgun.mdl? Or do I need to figure out the file path of the addon by decompiling it first?
Sorry if this is a relatively simple question, I couldn't find an answer and wasn't sure how to phrase it properly for a search engine :rolleyes:
[QUOTE=scipherneo;45539035]Quick question here regarding workshop addons on a dedicated server, more specifically (in this case) FAS:2 SWEPs
I am aware that most of the weapons in this pack do not have legitimate world models with proper physics, however a few of them do - ots33, ks23, and probably some others I haven't found yet. I know enough to be able to tell the difference between proper physics models and effects, and I promise you these are proper world models; I've seen some posts saying there are NO worlds models at all and this isn't true. There are an extremely limited number, but there are a few.
Anyways, how do you determine where a model is in an addon? If I want to use that model for something on my server, do models from workshop addons go straight to models/weapons/coolgun.mdl? Or do I need to figure out the file path of the addon by decompiling it first?
Sorry if this is a relatively simple question, I couldn't find an answer and wasn't sure how to phrase it properly for a search engine :rolleyes:[/QUOTE]
In-game, you can check the world model stuff by using the q menu, It should say FA:S 2 SWEPs - blablbla, then a bunch of models will pop up.
[QUOTE=mib999;45539114]In-game, you can check the world model stuff by using the q menu, It should say FA:S 2 SWEPs - blablbla, then a bunch of models will pop up.[/QUOTE]
Right, that's how I know what the model itself is named but it doesn't tell me a file path. So if I'm looking at the OTS-33 Pernach (for example) the model name is ots33, which I can see, but I am not given a file path to where it is located if I want to use it.. and I assume I have to specify a filepath to grab addon models just like you do models from any other source.
Bump
[QUOTE=scipherneo;45539142]Right, that's how I know what the model itself is named but it doesn't tell me a file path. So if I'm looking at the OTS-33 Pernach (for example) the model name is ots33, which I can see, but I am not given a file path to where it is located if I want to use it.. and I assume I have to specify a filepath to grab addon models just like you do models from any other source.[/QUOTE]
Right click copy to clipboard on the model in q menu. ^^
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