So, there are a few issues I would like help with. Some are things that need fixing and others are things I would like someone to help me create or even find it already made and send me the code.
Here is the first issue: Warning: Unhandled usermessage 'PlayerKilledByPlayer'
Now. I already looked somewhere else and they said I had to install Fretta13, I have done that and I renamed the appropriate files to work with Fretta13. This fixed a lua error in console where it would bug out when someone killed themselves, however the kill-feed doesn't work. The only thing that shows up is if someone suicides. [FIXED]
The second: This may be me just being stupid, but I don't know where to go to disable flashlights in the server. They are cheaty and we do not wish to have them enabled. [FIXED]
The third: Custom maps don't seem to be working, the server allows us to download it yet after the download it says our version of the map is different from the servers. [IN PROGRESS]
EDIT: A fourth problem: Prop Taunt 29.wav constantly repeats and doesn't end unless you type stopsound in console. [IN PROGRESS]
Fifth Issues: It continually says Hunters Win, regardless of who actually won. [FIXED]
Now here is something I would like someone to help me find or create that involves ULX admin mod. I already have the Chat Tags for when people talk in regular chat. I would like to be able to add those chat tags in asay and tsay. I have seen it on another server where if someone does @ or asay, it shows up as [Moderator/Admin] NAME to Admins: Blah and if the person who sent the asay was a player, it came up as [Report] NAME to Admins: Blah blah. For tsay it changed from just showing the light blue text to actually saying their tag and name, so it looked like this: [Announcement] [Moderator/Admin/Super Admin] NAME: Blah Blah
2. mp_flashlight 0
3. That's an issue with the map version you're sending.
[QUOTE=code_gs;45549758]2. mp_flashlight 0
3. That's an issue with the map version you're sending.[/QUOTE]
Fixed, thanks. I feel really stupid for not thinking about that for the flashlight, I was thinking it was in the config files. As for the map we will test a few different ones.
3. Have you tried this with another map or just with one map?
4. corrupt sound file, just remove it or replace it with another copy.. pretty sure.
[QUOTE=BravoMan21;45557603]3. Have you tried this with another map or just with one map?[/QUOTE]
We will be testing that.
[QUOTE=Blasteh;45557888]4. corrupt sound file, just remove it or replace it with another copy.. pretty sure.[/QUOTE]
You say you are pretty sure, are you confident?
Why don't you try it, he's not going to set up a server just to test it. Also, if this is the same prop-hunt a server a community I help with uses, it is possibly an endless taunt. Or at least that's what the player's tell me lol
[QUOTE=crazyscouter;45558078]Why don't you try it, he's not going to set up a server just to test it. Also, if this is the same prop-hunt a server a community I help with uses, it is possibly an endless taunt. Or at least that's what the player's tell me lol[/QUOTE]
I'm not saying he has to try it, but I trust him to atleast know if it actually is corrupt or not. But yeah.. I'm gonna replace it with a custom taunt later.
Any luck with the map thing?
[QUOTE=BravoMan21;45559954]Any luck with the map thing?[/QUOTE]
Still working on it.
Well, I had that copy of prop hunt about 6 months ago and I just removed that endless taunt.
There was never anything in the code that would cause it to loop endlessly from what I remember, but it just did it.. I assumed it was corrupted.
[QUOTE=Blasteh;45560600]Well, I had that copy of prop hunt about 6 months ago and I just removed that endless taunt.
There was never anything in the code that would cause it to loop endlessly from what I remember, but it just did it.. I assumed it was corrupted.[/QUOTE]
Well here is the thing.. I completely replaced it with a custom taunt and renamed it to 29.wav To my dismay, the original taunt still played over the custom one as if I never changed anything.
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