The function
[CODE]function GM:PlayerSpawnProp(ply, model)
-- If prop spawning is enabled or the user has admin or prop privileges
local allowed = ((GAMEMODE.Config.propspawning or (FAdmin and FAdmin.Access.PlayerHasPrivilege(ply, "rp_prop")) or ply:IsAdmin()) and true) or false
if ply:isArrested() then return false end
model = string.gsub(tostring(model), "\\", "/")
model = string.gsub(tostring(model), "//", "/")
if RPExtraTeams[ply:Team()] and RPExtraTeams[ply:Team()].PlayerSpawnProp then
RPExtraTeams[ply:Team()].PlayerSpawnProp(ply, model)
end
if not allowed then return false end
return self.BaseClass:PlayerSpawnProp(ply, model)
end[/CODE]
Apparently doesnt stop people from spawning props while arrested, any help?
can you print ply:isArrested() ? should work unless that doesn't return what you think it does.
Well is theres some cfg that im missing or something?
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