Ok so im making a gamemode, and I have made a swep that should fire an entity, this entoity is a modified version of the sent_ball but when ever i use he swep and fire i get an error about crazy physics and that it removed it? Any ideas why?
Posting your code here will be the first step in the right direction of getting this issue solved. Crazy physics usually occur when the entity goes outside the map etc.
Are you calling SetSize on the ball? Crazy physics can be caused by zero-size collision boxes, and the default size is zero.
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