It says on the TTT website that Counter-Strike: Source is required to play it. What parts of TTT require it? I don't recall seeing any models in TTT that aren't already in Garry's Mod.
Gun models
Maps
Most other models ( like 67thway cars )
Textures
Gun sounds too.
Quite a bit
[img]https://d3j5vwomefv46c.cloudfront.net/photos/large/778419321.jpg?1370454865[/img]
[QUOTE=NiandraLades;45449332]Quite a bit
[img]https://d3j5vwomefv46c.cloudfront.net/photos/large/778419321.jpg?1370454865[/img][/QUOTE]
Oh Steampipe :rolleyes:
What if the map had all the resources required, what would be missing? Just guns?
[QUOTE=jackwilsdon;45449462]What if the map had all the resources required, what would be missing? Just guns?[/QUOTE]
Yes, but that is not something you should include in the map since it's not a map element.
[QUOTE=code_gs;45449527]Yes, but that is not something you should include in the map since it's not a map element.[/QUOTE]
I understand that. Is it worth trying to pack CS:S resources into my map, or is it kind of pointless? (forget the file size for now)
[editline]20th July 2014[/editline]
[QUOTE=NiandraLades;45449332]Quite a bit
[img]https://d3j5vwomefv46c.cloudfront.net/photos/large/778419321.jpg?1370454865[/img][/QUOTE]
What map is this? I can't recognise it with all dem textures.
[QUOTE=jackwilsdon;45449541]I understand that. Is it worth trying to pack CS:S resources into my map, or is it kind of pointless? (forget the file size for now)[/QUOTE]
It's all based on personal choice. Some people have, some hasn't. Only difference ends up being the filesize.
[editline]20th July 2014[/editline]
[QUOTE=jackwilsdon;45449541]What map is this? I can't recognise it with all dem textures.[/QUOTE]
ttt_crummycradle_a4 (maybe b1)
-snip-
Going a bit off-topic here, but has anyone fixed the ttt_crummycradle_b1 elevator crash? I think it's to do with physics going crazy, but the map's creator seems to have vanished.
[QUOTE=jackwilsdon;45449570]Going a bit off-topic here, but has anyone fixed the ttt_crummycradle_b1 elevator crash? I think it's to do with physics going crazy, but the map's creator seems to have vanished.[/QUOTE]
I tried decompiling it a while ago to fix it, but it ended up breaking all of the brushes. And the creator hasn't posted anything on Zombie Master for 2 years. So no, unfortunately.
[QUOTE=jackwilsdon;45449541]I understand that. Is it worth trying to pack CS:S resources into my map, or is it kind of pointless? (forget the file size for now)
[editline]20th July 2014[/editline]
What map is this? I can't recognise it with all dem textures.[/QUOTE]
Pretty sure it's that sequel to thething or something, don't remember the name.
[QUOTE=code_gs;45449584]I tried decompiling it a while ago to fix it, but it ended up breaking all of the brushes. And the creator hasn't posted anything on Zombie Master for 2 years. So no, unfortunately.[/QUOTE]
Damn. I guess the creator wasn't very fond of the map, looking at their profile description (Crummycradle was a mistake).
[QUOTE=HumbleTH;45449603]Pretty sure it's that sequel to thething or something, don't remember the name.[/QUOTE]
You are thinking of ttt_iceresearchlabs_rc3/ttt_iceresearch_rc4 which was based on ttt_thething.
[editline]20th July 2014[/editline]
[QUOTE=jackwilsdon;45449608]Damn. I guess the creator wasn't very fond of the map, looking at their profile description (Crummycradle was a mistake).[/QUOTE]
That's not why. It's because he was trying to make a 007-type map, but failed and ended up making Crummycradle out of it.
[QUOTE=code_gs;45449677]That's not why. It's because he was trying to make a 007-type map, but failed and ended up making Crummycradle out of it.[/QUOTE]
Ah, I interpreted it as being he disliked it. Crummycradle is a great map, it's a shame about the elevator. What issues exactly did you have when decompiling it?
[QUOTE=jackwilsdon;45449697]Ah, I interpreted it as being he disliked it. Crummycradle is a great map, it's a shame about the elevator. What issues exactly did you have when decompiling it?[/QUOTE]
Brushwork being screwed up.
[QUOTE=code_gs;45449735]Brushwork being screwed up.[/QUOTE]
I think I found the creator of crummycradle on Steam, hopefully I'm not bugging them by adding them D:
Crummy Cradle seems like it would've been a bitch trying to optimize with anything but Area portals. But its a very fun map for sniping and the introduction of grapples has worked out there
Hope I'm not necrobumping this thread here, but I've been able to get the VMF files from crummycradle's creator, working on fixing the elevator now.
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