• How to ?
    4 replies, posted
So i was wondering what funcitons would i use to override a map material and map prop, ex: replace evocity_v2d gas station with a addon entity so it works!
If its a map material you might have to actually edit it as a vmf file in an external program instead of using a function. Contact the creator of the map to ask him about it.
Any other possibilites
No feasible ones come to mind :/
Just spawn an entity at the position of the Gas Pumps (which is what I'm assuming you're going to try and make), save it somewhere, and have it run on server startup.
Sorry, you need to Log In to post a reply to this thread.