I have quite a large resources.lua file now and it has been working somewhat successfully but just yesterday when I added in a new map vote that includes an image of each map and updated my my resources.lua file, it for some reason only downloads a few of the images. I have double checked to make sure names are correct and so on but those are all fine. Any idea why it would be only downloading some of the images?
[code]
if (SERVER) then
resource.AddFile( "materials/SmokeWeapons/smoke_icon_870.PNG" )
resource.AddFile( "materials/SmokeWeapons/smoke_icon_mp5.PNG" )
resource.AddFile( "materials/SmokeWeapons/smoke_icon_ak.PNG" )
resource.AddFile( "materials/SmokeWeapons/smoke_icon_tripwire.PNG" )
resource.AddFile( "materials/SmokeWeapons/smoke_icon_awp.PNG" )
resource.AddFile( "materials/SmokeWeapons/smoke_icon_dualies.PNG" )
resource.AddFile( "sound/SmokeWeaponSounds/smoke_jihad.wav" )
resource.AddFile( "sound/SmokeWeaponSounds/smoke_sniperzoom.wav" )
resource.AddFile( "sound/SmokeEffectSounds/smoke_slowmotion.wav" )
resource.AddFile( "materials/smokemaps/smoke_cs_deadhouse" )
resource.AddFile( "materials/smokemaps/smoke_cs_drugbust.png" )
resource.AddFile( "materials/smokemaps/smoke_de_dolls.png" )
resource.AddFile( "materials/smokemaps/smoke_smoke_de_dust2_ultimate" )
resource.AddFile( "materials/smokemaps/smoke_smoke_de_saw" )
resource.AddFile( "materials/smokemaps/smoke_dm_island.png" )
resource.AddFile( "materials/smokemaps/smoke_dm_richland.png" )
resource.AddFile( "materials/smokemaps/smoke_ttt_67thway.png" )
resource.AddFile( "materials/smokemaps/smoke_smoke_ttt_aircraft_v1b" )
resource.AddFile( "materials/smokemaps/smoke_ttt_amsterville.png" )
resource.AddFile( "materials/smokemaps/smoke_ttt_arctic_complex.png" )
resource.AddFile( "materials/smokemaps/smoke_ttt_bb_canalwarehousev2_r2.png" )
resource.AddFile( "materials/smokemaps/smoke_ttt_bb_outpost57_b5.png" )
resource.AddFile( "materials/smokemaps/smoke_ttt_bb_suburbia_b3" )
resource.AddFile( "materials/smokemaps/smoke_ttt_bb_teenroom_b1.png" )
resource.AddFile( "materials/smokemaps/smoke_ttt_borders.png" )
resource.AddFile( "materials/smokemaps/smoke_ttt_bunker.png" )
resource.AddFile( "materials/smokemaps/smoke_ttt_camel_v1.png" )
resource.AddFile( "materials/smokemaps/smoke_ttt_canyon_a4.png" )
resource.AddFile( "materials/smokemaps/smoke_ttt_chaser_v2.png" )
resource.AddFile( "materials/smokemaps/smoke_ttt_cluedo_b5.png" )
resource.AddFile( "materials/smokemaps/smoke_ttt_complex_fix4_d" )
resource.AddFile( "materials/smokemaps/smoke_ttt_construction_v3" )
resource.AddFile( "materials/smokemaps/smoke_ttt_cruise" )
resource.AddFile( "materials/smokemaps/smoke_ttt_enclave_b1" )
resource.AddFile( "materials/smokemaps/smoke_ttt_forest_final" )
resource.AddFile( "materials/smokemaps/smoke_ttt_foundation_a1" )
resource.AddFile( "materials/smokemaps/smoke_ttt_hairyhouse" )
resource.AddFile( "materials/smokemaps/smoke_ttt_hotwireslum_final" )
resource.AddFile( "materials/smokemaps/smoke_ttt_icarus_r1_a2" )
resource.AddFile( "materials/smokemaps/smoke_ttt_Intergalactic" )
resource.AddFile( "materials/smokemaps/smoke_ttt_lost_temple_v2" )
resource.AddFile( "materials/smokemaps/smoke_ttt_magma" )
resource.AddFile( "materials/smokemaps/smoke_ttt_minecraft_b5" )
resource.AddFile( "materials/smokemaps/smoke_ttt_nuclear_power_b1" )
resource.AddFile( "materials/smokemaps/smoke_ttt_plaza_b6" )
resource.AddFile( "materials/smokemaps/smoke_ttt_rooftops_a2_f1" )
resource.AddFile( "materials/smokemaps/smoke_ttt_scarisland_b1" )
resource.AddFile( "materials/smokemaps/smoke_ttt_slender_v2" )
resource.AddFile( "materials/smokemaps/smoke_ttt_subway_b4" )
resource.AddFile( "materials/smokemaps/smoke_ttt_terrorception" )
resource.AddFile( "materials/smokemaps/smoke_ttt_thething_b3" )
resource.AddFile( "materials/smokemaps/smoke_ttt_trappycottage_b2" )
resource.AddFile( "materials/smokemaps/smoke_ttt_urban_ruins_v1" )
resource.AddFile( "materials/smokemaps/smoke_ttt_vessel" )
resource.AddFile( "materials/smokemaps/smoke_ttt_whitehouse_b2" )
end
[/code]
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