• Workshop/Model Issue
    2 replies, posted
Hello. I'm new to making addons and I have a issue I'm unable to solve. I created a test project called "Padlock" to see if I could do everything correctly and make sure im ready to make better models along the way. Currently the prop spawns inside the game but shows up purple and black. And I am unable to find tutorials or other means of help, and basically this is my last resort. Here is a screenshot of everything that might have to do with it. I used "Studio Compiler" by CannonFodder. Thanks for any incoming help. [IMG]http://i.imgur.com/FQxpB84.png[/IMG]
$cdmaterials should be a path relative to the material folder in the game folder. [editline]26th August 2014[/editline] $cdmaterials "models/test/" will make the model search for materials in steam/steamapps/garrys mod/garrysmod/materials/models/test/ ( any addon or whatever will work too ) and the texture file names are defined in the .smd ( or in the program you use to export smds )
[QUOTE=Robotboy655;45798446]$cdmaterials should be a path relative to the material folder in the game folder. [editline]26th August 2014[/editline] $cdmaterials "models/test/" will make the model search for materials in steam/steamapps/garrys mod/garrysmod/materials/models/test/ ( any addon or whatever will work too ) and the texture file names are defined in the .smd ( or in the program you use to export smds )[/QUOTE] Alright. When I add the file names in (Maya 2012) - is what I use. Its when I "Assign new material" ?
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