• Custom Player Models in point shop are just a ERROR
    0 replies, posted
I am trying to add custom models to my server but all anyone can see is errors. I have all the models and materials in the correct place and I have the .lua in the autorun section this is the code : [QUOTE] if (SERVER) then player_manager.AddValidModel( "Arnold Schwarzenegger", "models/player/arnold_schwarzenegger.mdl" ); AddCSLuaFile( "arnoldschwarzenegger.lua" ) end list.Set( "PlayerOptionsModel", "Arnold Schwarzenegger", "models/player/arnold_schwarzenegger.mdl" ); if (SERVER) then resource.AddFile( "models/player/arnold_schwarzenegger.mdl" ) resource.AddFile( "materials/models/player/arnoldschwarzenegger/arnold_t-850_d.vmt" ) resource.AddFile( "materials/models/player/arnoldschwarzenegger/arnold_t-850_d.vtf" ) end[/QUOTE] Then in the pointshop I have this code : [QUOTE]ITEM.Name = 'Arnold' ITEM.Price = 10 ITEM.Model = 'models/player/arnold_schwarzenegger.mdl' function ITEM:OnEquip(ply, modifications) if not ply._OldModel then ply._OldModel = ply:GetModel() end timer.Simple(1, function() ply:SetModel(self.Model) end) end function ITEM:OnHolster(ply) if ply._OldModel then ply:SetModel(ply._OldModel) end end [/QUOTE] But it still shows huge error sighs when equipped and people do not seem to be downloading hte files.
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