I keep getting lua errors, I restarted the server, and I keep getting this error:
[code]
TKST Gaming | 1-hit knife | Point Shop | FastDL | Good Admins
terrortown
ttt_rooftops_a2_f1
16
76561198011666507
Requesting 2 lua files from the server
ConVarRef ttt_time_limit_minutes doesn't point to an existing ConVar
ConVarRef ttt_round_limit doesn't point to an existing ConVar
ConVarRef gmod_physiterations doesn't point to an existing ConVar
PREP OK
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
Detail prop model models/props/de_inferno/fountain_plants.mdl is using vertex-lit materials!
It must use unlit materials!
clientside lua startup!
Lua JIT is DISABLED!
Couldn't include file 'menubar\display_options.lua' (File not found) (@lua/includes/util.lua (line 129))
Couldn't include file 'menubar\ai_options.lua' (File not found) (@lua/includes/util.lua (line 129))
You are running ULib version 2.50.
[ULIB] Loading SHARED module: ulx_init.lua
[ULX] Loading CLIENT module: motdmenu.lua
[ULX] Loading CLIENT module: uteam.lua
[ULX] Loading CLIENT module: xgui_client.lua
[ULX] Loading CLIENT module: xgui_helpers.lua
[ULX] Loading CLIENT module: xlib.lua
[ULX] Loading SHARED module: chat.lua
[ULX] Loading SHARED module: fun.lua
[ULX] Loading SHARED module: mapvote.lua
[ULX] Loading SHARED module: menus.lua
[ULX] Loading SHARED module: rcon.lua
[ULX] Loading SHARED module: teleport.lua
[ULX] Loading SHARED module: ttt_admin.lua
[ULX] Loading SHARED module: ttt_fun.lua
[ULX] Loading SHARED module: ttt_utility.lua
[ULX] Loading SHARED module: user.lua
[ULX] Loading SHARED module: userhelp.lua
[ULX] Loading SHARED module: util.lua
[ULX] Loading SHARED module: vote.lua
Included TTT language file: chef.lua
Included TTT language file: english.lua
TTT Client initializing...
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/resource/fonts/typenoksidi.ttf'
Client "[TKST] Mr. Banana" spawned in server (71.194.72.202:27005)<STEAM_0:1:25700389>.
ULX version 3.60 loaded.
Welcome to TKST Gaming | 1-hit knife | Point Shop | FastDL | Good Admins! We're playing ttt_rooftops_a2_f1.
///////////////////////////////////////
// ULX GUI -- Made by Stickly Man! //
///////////////////////////////////////
// Loading GUI Modules... //
// bans.lua //
// commands.lua //
// groups.lua //
// maps.lua //
// settings.lua //
// Loading Setting Modules... //
// client.lua //
// server.lua //
// Loading Gamemode Module(s)... //
// No module found! //
// Modules Loaded! //
///////////////////////////////////////
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template003d
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template003h
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template003o
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template002b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template002c
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/milflr001
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template003b
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor011a_c17
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template006b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template006a
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template001f
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template001b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template002i
env_cubemap used on world geometry without rebuilding map. . ignoring: de_chateau/interiortile02
env_cubemap used on world geometry without rebuilding map. . ignoring: effects/offelevdrsa
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof004a_c17
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template019c
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template013c
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/milmirror001
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilefloor016a
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor005a
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template004b
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalroof004a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalroof005a
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template013b
env_cubemap used on world geometry without rebuilding map. . ignoring: buildings/gen08
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template007b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template013h
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template010g
env_cubemap used on world geometry without rebuilding map. . ignoring: buildings/gen24
env_cubemap used on world geometry without rebuilding map. . ignoring: buildings/gen19
env_cubemap used on world geometry without rebuilding map. . ignoring: buildings/gen15
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033k
env_cubemap used on world geometry without rebuilding map. . ignoring: buildings/gen20
env_cubemap used on world geometry without rebuilding map. . ignoring: buildings/gen23
env_cubemap used on world geometry without rebuilding map. . ignoring: buildings/gen09
env_cubemap used on world geometry without rebuilding map. . ignoring: buildings/gen07
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template011c
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof004b
env_cubemap used on world geometry without rebuilding map. . ignoring: buildings/gen17
env_cubemap used on world geometry without rebuilding map. . ignoring: buildings/gen21
env_cubemap used on world geometry without rebuilding map. . ignoring: buildings/gen01
env_cubemap used on world geometry without rebuilding map. . ignoring: buildings/gen16
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template021i
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033k_c17
env_cubemap used on world geometry without rebuilding map. . ignoring: props/plasticceiling003a
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002e
env_cubemap used on world geometry without rebuilding map. . ignoring: de_nuke/nukwindowa
env_cubemap used on world geometry without rebuilding map. . ignoring: buildings/gen18
env_cubemap used on worl
Set sv_kickerrornum to 0.
I still get the error.
[QUOTE=Kostukas;41672222]I still get the error.[/QUOTE]
Are you putting it in your server.cfg? If you change the value via RCon and you restart, the values changes.
I put it in my server.cfg and I cannot access recon, I get booted right away, I did it in my control panel, says it's invalid command.
Just fix your errors, why should your players see errors?
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