I'm looking for a new coder to code some new ideas we have for GmodZ.
What we have on the list right now is.
-Changing Maps. With that the Zombie,Loot,and Player Spawns need to be set for the map.
- Changing Player Models
- Add when a player gets on the bandit list their player model changes.
- Edit weapon damage
If Possible
- Make the zombies smarter and stronger
Contact me on steam [URL="http://steamcommunity.com/profiles/76561198037705831/"]http://steamcommunity.com/profiles/76561198037705831/[/URL] to talk about a price.
Thank you
As the original coder of GmodZ I give permission to anyone who wants to help develop it.
Here's a video for people who don't know about GmodZ,
[video=youtube;mhga9J-qCAY]http://www.youtube.com/watch?v=mhga9J-qCAY[/video]
[QUOTE=Dyvon;41689514]I'm looking for a new coder to code some new ideas we have for GmodZ.
What we have on the list right now is.
-Changing Maps. With that the Zombie,Loot,and Player Spawns need to be set for the map.
- Changing Player Models
- Add when a player gets on the bandit list their player model changes.
- Edit weapon damage
If Possible
- Make the zombies smarter and stronger
Contact me on steam [URL="http://steamcommunity.com/profiles/76561198037705831/"]http://steamcommunity.com/profiles/76561198037705831/[/URL] to talk about a price.
Thank you[/QUOTE]
The last three thingies are really simple to make.
What about changing maps, you mean just like after some time or something?
Don't expect a very big map though - and with any more than 12 players on the source max map size expect it to get crowded.
And use [URL="http://coderhire.com"]coderhire[/URL] instead.
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