• Change variable value with DCheckBoxLabel?
    2 replies, posted
Hello, I'm trying to change a value when a checkbox is checked. I would also want it to change to another value if it's UNchecked. I already tried DCheckBoxLabel.GetChecked, but it doesn't work..
Mind posting the part of code of what you have tried?
My Checkbox (cl_init.lua): [code] M4:SetText( "M4" ) M4:SizeToContents() ARCatProp:AddItem(M4) M4:SetContents(ARCatProp) if AR:GetChecked() then local pend_m4 = 1 else local pend_m4 = 0 end [/code] My pend_m4 function called by the console command (init.lua): [code] function pend_m4(ply) if pend_m4 == 1 then ply:Give("weapon_mad_m4") else ply:StripWeapon("weapon_mad_m4") end end [/code] [editline]18th August 2013[/editline] Nevermind, It was because i had to check it with a button.
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