• getphysicsobject not working clientside
    4 replies, posted
it should be all shared but why is it not returning a physobj when i call the function clientside with an entity? server works fine tho
Clients don't have Physobj information. The only thing that might would be clientside props but then again they don't have physics so...
[QUOTE=OzymandiasJ;41861249]Clients don't have Physobj information. The only thing that might would be clientside props but then again they don't have physics so...[/QUOTE] Then why is all the physobj functions including get shared? Also when you grab a prop you are grabbing from its physobj mesh. And that happens obviously clientside. But anyways it would be really useful if the physobj related data, mass etc would be synced with the client so you can get the mass every tick on the client etc.
[QUOTE=OzymandiasJ;41861249]Clients don't have Physobj information. The only thing that might would be clientside props but then again they don't have physics so...[/QUOTE] Then how does clientside physics prediction work?
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