Hey guys!
I ran into a problem because i really need the function and it simply does not work how i want it to work obviously lol
I want to draw names on screen when the player is visible. I know how to draw it of course but to check if player is visible on screen? :I
[CODE]util.PixelVisible( Vector position, number radius, pixelvis_handle_t PixVis )[/CODE]
Vector position is obvious, radius also but the third argument?
I also tried that:
[CODE]util.PixelVisible(LocalPlayer():GetPos(),200,util.GetPixelVisibleHandle())[/CODE]
But that does not work. :I
Why not use this?
[url]http://wiki.garrysmod.com/page/Entity/IsLineOfSightClear[/url]
god, jeezy you saved my day, i think i love you will you marry me? say no for yes
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