In the development branch Metastruct has for PAC3. We have this thing called mdl_import which uses the VFS binary module.
Sometimes the MDL's have 2 issues.
1. Texture scaling issues
2. Not being able to put multiple textures on models that need them
If anyone would be willing to help, I could test some of this stuff then if it works, push stuff out to people who have access.
[url=https://github.com/Metastruct/pac3]Github for Meta's PAC3 branch[/url]
What do you mean by:
[quote]Not being able to put multiple textures on models that need them[/quote]
Some models have multiple textures and it's impossible to import them unless clipping the model and putting each one on a separate model one by one.
Would this help: [url]http://facepunch.com/showthread.php?t=1374457&p=46042670&viewfull=1#post46042670[/url]
[QUOTE=code_gs;46043774]Would this help: [url]http://facepunch.com/showthread.php?t=1374457&p=46042670&viewfull=1#post46042670[/url][/QUOTE]
That would help with multitextured models most likely but texture scaling, probably not as much.
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