• DarkRP - HUD PlayerName Changes font help?
    2 replies, posted
Hi, bassically i'm trying to make players usernames fit on my hud by changing the font to a smaller font if their name is over 20 characters. This is what i have so far but it isn't working. Could somebody fix please and tell me why it isn't working. Thanks in advance. [code] surface.CreateFont( "name", { font = "Trebuchet24", size = 48, weight = 500, blursize = 0, scanlines = 0, antialias = true } ) local PlayerName = LocalPlayer():Nick() local PlayerNameSize = surface.GetTextSize(PlayerName) if PlayerNameSize > 20 then font = "Trebuchet24" draw.DrawText( " "..PlayerName, font, 0 + 10, ScrH() - 75, Color(255, 255, 255, 255)) else font = "name" end [/code]
you have to set a font for surface.GetTextSize to work correctly, but if you're only looking for character width, then you don't have to use surface.GetTextSize at all [code] local PlayerName = LocalPlayer():Nick() local font = "Trebuchet24" if #PlayerName > 20 then font = "name" end draw.DrawText(PlayerName, font, 0 + 10, ScrH() - 75, Color(255, 255, 255, 255)) [/code]
Didn't you ask basicly the same question [URL="http://facepunch.com/showthread.php?t=1430479"]here[/URL] and someone showed you how to do it.
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