Hello everyone. Simple question here!
I've created a entity that the player can press E on, For testing purposes it prints "lol" to the server console, Now this is in the init.lua file.
[CODE]function ENT:Use( activator, caller )
print("lol")
end[/CODE]
Now if the player presses E it says lol multiple times in the console, How can i prevent that thus making the entity not spam the use button as if i make it open a derma i dont wont it too open 4 dermas.
Thanks in advance.
[lua]
function ENT:Use( activator, caller )
print("lol")
return
end
[/lua]
[QUOTE=MrCraig2;46474388][lua]
function ENT:Use( activator, caller )
print("lol")
return
end
[/lua][/QUOTE]
Still spamming it.
[quote]
local whatever = false
function ENT:Use( activator, caller )
if not whatever then
print("lol)
whatever = true
end
end
[/quote]
[URL]http://wiki.garrysmod.com/page/Entity/SetUseType[/URL]
I added some info to relevant wiki pages to avoid such questions in the future:
[url]http://wiki.garrysmod.com/page/ENTITY/Use[/url]
[QUOTE=Robotboy655;46474430][URL]http://wiki.garrysmod.com/page/Entity/SetUseType[/URL]
I added some info to relevant wiki pages to avoid such questions in the future:
[url]http://wiki.garrysmod.com/page/ENTITY/Use[/url][/QUOTE]
Nevermind, I realised that i had to spawn a new entity since its on ent initialize lol.. xD
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